M
Mundungu
Guest
Green "crazy token"
Here the deck :
Mana Production :
3 llanowar elves
3 fyndhorn elves
3 wall of root
4 Eldamari's vineyard
(13)
The mechanism:
4 stampeding wildbeasts
(4)
The useful creatures :
4 wall of blossom (drawing engine with sw)
3 deranged hermit (token production)
1 Verdeloth (token production)
1 Verdant force (token production)
2 spike feeder (gemme life baby)
2 spike weaver(some control)
2 sex monkey (what artefacts?)
4 blastoderm
(15)
The useful spells
2 Overrun
2 tutors
(4)
Lands
3 gaea's craddle
17 forest
The whole idea behind the deck is to use the "drawback" of stampeding wildbeast to your advantage.
You can save your 'derm from fading, return the hermit to your hand in instead of playing hte echo for yet more tokens,
you can draw one more card each turn via the wall of blossom, "refill" the wall of root, feeder and waiver.
Apart from those "tricks" just apply some serious beatdown.
Enjoy
Here the deck :
Mana Production :
3 llanowar elves
3 fyndhorn elves
3 wall of root
4 Eldamari's vineyard
(13)
The mechanism:
4 stampeding wildbeasts
(4)
The useful creatures :
4 wall of blossom (drawing engine with sw)
3 deranged hermit (token production)
1 Verdeloth (token production)
1 Verdant force (token production)
2 spike feeder (gemme life baby)
2 spike weaver(some control)
2 sex monkey (what artefacts?)
4 blastoderm
(15)
The useful spells
2 Overrun
2 tutors
(4)
Lands
3 gaea's craddle
17 forest
The whole idea behind the deck is to use the "drawback" of stampeding wildbeast to your advantage.
You can save your 'derm from fading, return the hermit to your hand in instead of playing hte echo for yet more tokens,
you can draw one more card each turn via the wall of blossom, "refill" the wall of root, feeder and waiver.
Apart from those "tricks" just apply some serious beatdown.
Enjoy