Waking Hysteria

M

Madbutcher

Guest
Land 23

4 Forest
4 Island
2 Plains
3 Adakar Wastes
2 City of Brass
1 Coastal Tower
1 Flooded Strand
1 Windswept Heath
1 Kor Haven


Enchantment 26

4 Attunement
3 Sterling Grove
4 Opalescence
3 Compulsion
2 Teferi's Moat
2 Words of Wind
2 Karma
1 Enchantress's Presence
1 Mass Hysteria
4 Mirari's Wake
4 Tariff


4 Replenish
4 Wrath of God
2 Decree of Justice


Oki.. it's an easey deck to play

Once you got 3 lands in play.. cast Attunement
Then draw as many cards as you can.. trow youre big Enchant's in the graveyard.
Then keep playing the Attunment til you got all the good enchants in the graveyard then play Replenish and bring them all into play as big fat creatures

Opalescence makes the enchant's to creatures Mirari's wake make's the enchantments/creatueres bigger, Mass Hysteria give's them all haste. so you can runn youre opponent all over.

The inportant Enchant's to get in the graveyard:
Opalescence = Creatures
Mirari's Wake = More mana - +1+1
Mass Hysteria = Haste
Sterling Grove = Protection
Teferi's Moat = More protection

And just for funn (Or if u need somthing against flying) i run 2 Decree of Justice
 
M

Madbutcher

Guest
Windfall and Frantic Search.. oki.. but can u tell me 8 cards to take out?:)
 
Z

Zigathon

Guest
Now that's freaking sweet!

You can probably lose the Karma, and two of the Wraths. Maybe a Sterling Grove as well. That should open enough slots for Windfall and Frantic Search.
 
M

Madbutcher

Guest
oki.. that's opening space for Windfall .. i don't like to take out Karma.. (My friends love to play mono black deck's) hehe
 
J

jorael

Guest
Windfall and Frantic Search are both restricted so don't take out 8 cards but 2 :)
 
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