Wacky t2 deck idea

M

Mundungu

Guest
No clue if this could work but maybe our most reverred experienced deck builders might come up with the missing links.

First: background. I like the card, Phy. Tyranny and want to use/ abuse it.

The idea is to get the opp to draw cards and die from it by denying his mana.

2 cards interact pretty good in that aspect :
Howling mine and tangle wire. The mine can help get the "combo" and once tyranny hits the board, the wire can tap the mine to cancel its effect if by any chance we cant pay either.
Tangle will also nicely deny the opp's mana.

Rishadan port is a "gimme".
As creatures, maybe the black familiars can be added for acceleration as well as regenerating chump blockers.
Lobotomy can help get rid of key cards, and recoil should be a gimme.

All those are idea that pop in so lets try to make it into a deck :

Artefact
4 howling mine
4 tangle wire
2 blue diamond
2 black diamond
Gold
4 phyrexian tyranny
3 terminate
4 recoil
3 lobotomy
Black
3 nightscape familiar
Blue
3 identured djinn (although I dont like the double blue)
Red
4 schock
Land
4 rishadan port
4 dual r/b
4 dual b/u
4 Island
4 swamp
2 mountain
2 u/b/r lair

As said, I cant tell if the idea is worth it .... yet
 
G

Gizmo

Guest
I think Rising Waters is the most effective way to limit your opponent`s mana. And the Puzzle Box is more effective at mass card-drawing than Howlers.
 
M

Mundungu

Guest
true for rising waters.
The 'box I'm not so sure since it would hurt me as badly as the opponent. Although I'll be thinking a bit more about it.

Not many people can survive a 7 cards puzzle box with tyrany in play for many turns ...
 
D

Duel

Guest
Okay, I had a friend who used to play with a deck like this

randomhand.dec
4 underworld dreams
4 Teferi's puzzle box
4 howling mine
4 prosperity
4 Ivory towers
16 counterspells
24 land


It was fun, and the same deck s viable today Though I'd throw in turbo-chant as a side combo
4 phyrexian tyranny
2 teferi's puzzle box
4 Howling mine
4 Prosperity
4 Counterspell
4 Undermine
2 Treva, the renewer
2 Well of Life (Any life gain works)
4 Orim's chant
3 Relearn
1 Recall

26 Land, in varying forms. Lots of invasion duals, no doubt.
 
I

immortal grave walker

Guest
I've been working on a type 2 deck like this myself,but I went a differnt way with it. I was going to use puzzle box,Tyranny,and elfhame sanctuary. How ever the question here is would the Sancctuary over ride the puzzle box if you choose to get a land? Would it work the same with howling mine? This also works with rising waters real good.
 
M

Mundungu

Guest
Yeah rising water seems like a good idea.
could add in the artifacts that give you dual mana.

What about
"combo"
3 Teferi's puzzle box
3 R/B artefact
3 B/U artefact
4 rising waters
4 phy tyranny

utility
4 counterspell
4 FoF
4 recoil
2 terminate
3 Undermine

Creatures
4 nightscape familiar (good defense, early drop and utility)

No clue what how to assess ...
 
C

Captain Caveman

Guest
How about something silly like this.(straight combo, no defense)

Probably a really bad idea, but hay, I'm full of them, why change.

Someone might be able to make it work.

4 Phyrexian Tyranny
4 Teferi's Puzzle Box
4 Tangle Wire
4 Wash Out
4 Chromic Sphere
4 Undermine
4 Desperate Research
4 Counterspell
4 Dark Ritual
3 Star Compass
21 land

I know, its real bad. (Just tossing around ideas.)
 
L

Lotus Mox

Guest
Here's my Puzzlebox Tyranny deck, it is really annoying to play against it as it just keeps bouncing land :p

12 Island
4 Underground River
4 Sulfurous Springs
4 Forsaken City
4 Opt
4 Boomerang
2 Vampiric Tutor
4 Hoodwink
2 Foil
4 Recoil
4 Parallax Tide
4 Ankh of Mishra
4 Phyrexian Tyranny
4 Teferi's Puzzle Box

and 4 Mana Maze in S/B
 
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