Here are some of the cards from my set. Please give any opinions, suggestions, constructive criticisms and/or praise that you want: Deliverance XXW Instant Rare Play only during combat. For each untapped white creature that you tap as you play Deliverance, it costs 2 less to play. Put X 3/3 white Angel creature tokens into play. They have flying and "Whenever this creature deals damage, gain that much life." Remove them from the game at end of combat. Eye of Serra 3WW Creature - Angel Rare Creatures you control have flying. Attacking doesn't cause creatures you control to tap. 3/3 Golden Knight 1WW Creature - Knight Rare First strike. Sacrifice Golden Knight: Search your library for an artifact or enchantment card and reveal it. Shuffle your library and put the revealed card on top of it. 2/2 Curious Sprite 2UU Creature - Faerie Rare Flying Whenever Curious Sprite deals damage to a player, draw a card. Whenever Curious Sprite blocks or is blocked by a creature, return that creature to owner's hand at end of combat. U: Untap Curious Sprite. U: Return Curious Sprite to owner's hand. 1/1 First Aparril 1U Instant Common Put target creature on top of its owner's library unless he or she pays <2>. Hinder 3U Instant Common Counter target spell. Search your library for a Hinder card, reveal it and put it into your hand. Shuffle your library. Wraith's Morphing UU Instant Rare Change the text of target spell or permanent by replacing all instances of one card type word with another. Bubbling Contagion 5B Creature - Plague Rare At the beginning of your upkeep, put a Bubbling contagion creature token into play that's an exact copy of this creature. 2/2 Cull 2BB Sorcery Rare Name an ability. Ignoring card names and activation costs, destroy all creatures with the named ability. They can't be regenerated. Dark Knight 1BB Creature - Knight Rare First strike. Sacrifice Dark Knight: Target player reveals his or her hand. Choose a non-creature, non-land card from it and that player discards the chosen card. 2/2 Davvol, King of Phyrexia 3BB [Don't worry about the cheesy name, it's intentional and does fit in, trust me.] Creature - Legend Rare XXBB,T,Pay X life: Destroy up to X target non-black creatures. They can't be regenerated. 3/3 Infection 1B Instant Common Destroy target non-black creature at end of turn. It can't be regenerated. Davvol's Gaze 1B Instant Common Target creature gets -3/-2 until end of turn. Kundam's Song 1B Sorcery Common Target player discards two cards at random. Discard a card. Necrosensure BB Sorcery Uncommon Set any number of cards from the top of your library aside. Then reveal those cards and lose life equal to their total converted mana costs. Put those cards into your hand and lose half your life, rounded down. Necrotic Spectre 3BB Creature - Spectre Rare Flying. Whenever Necrotic Spectre deals combat damage to a player, that player discards a card at random. Whenever a creature card is put into a graveyard, put a +1/+1 counter on Necrotic Spectre. 1/2 Dreenix the Flame 4RR Creature - Dragon Phoenix Legend Rare Flying R: +1/+0 until end of turn. At the beginning of your upkeep, if Dreenix the Flame is in your graveyard, you may pay RRRRRR to return it to play. 3/3 Green Gang R Creature - Goblin Common Green Gang cannot block. 2/1 Blessing Tree 1GG Creature - Tree Wall Rare Each card you control cannot be the target of spells or abilities. 0/2 Champion of Gaea 4GGGG Creature - Elemental Rare Trample. When Champion of Gaea comes into play, put 8 1/1 green Saproling creature tokens into play. When Champion of Gaea is put into a graveyard from play, unless it was sacrificed, return it to owner's hand. 8/8 Gorarn, Valebase Prince GG Creature - Elf Legend Rare Pay 2 life: Add G to your mana pool. 2/1 Predation 3GG Enchantment Uncommon As Predation comes into play, choose two creature types. Creatures of the first type get +1/+1. Creatures of the second type get -1/-1 until end of turn. Verdant Horizon G Sorcery Common Choose a land card in your hand and put it into play, tapped. If you do, draw a card. Mnemonic Phoenix 3RG Creature - Phoenix Rare Flying When Mnemonic Phoenix is put into a graveyard from play, return it to owner's hand. Whenever a spell or effect an opponent controls causes you to discard Mnemonic Phoenix, put it into play instead of into your graveyard. Ring of Time 3 Artifact Rare 2,T: Tap or untap target artifact, creature or land. Ring of Time deals 1 damage to you. Echoing Wall Legendary Land Rare T: Add <1> to your mana pool. 2,T: Draw a card, then discard a card. Please let me know what you think!