Post Judgement WW

R

rkoelsch

Guest
Thanks for the comments.
Lotus Mox- I should find a way to get Duress in and I like the pariah idea. I am not sold on Glory it seems mana intensive to me.
If you want to use Glory i would include 4 Hounds as I think discarding is going to be the main way to get it into the graveyard.

Tabasco. It is a lot of mana to invest in a creature. especially with upheaval and obliterate in the mix. But I will look into it.
 
D

Duel

Guest
Well, I agree with Rkoelsch, WW is not about to play a fattie in an environment so big on reset-buttons.

The way I see it, Rager isn't really good choice, but...
Well, when you splash black you're hoping to get disruption, no?

Creatures-22
4-Suntail Hawk
4-Phantom Nomad
4-Spectral Lynx
4-Longbow Archer
2-Glory (beats the hell outa valor. Earthquake? Targeted removal? What are those?)
2-Lieutenant Kirtar
2-Pianna, Nomad Captain

Spells-16
4-Duress
4-Shelter
4-Glorious Anthem
4-Vindicate

Land-22
4-Caves of Koilos
4-Swamp
16-Plains

Duress is THE strongest splashable hand disruption, and vindicate is THE strongest possibly general removal spell. You might actually consider sideboarding Sickening Dreams against low-level g/r.....
 
C

Captain Caveman

Guest
I like Duel's Version. I'll probably try something like it, post Judgement.

Hot Fudge Sunday
4 Suntail Hawk
4 Longbow Archer
4 Mystic Crusader
4 Spectral Lynx
4 Phantom Nomad
2 Mesmeric Fiend
2 Pianna, Nomad Captain

4 Shelter
4 Glorious Anthem
4 Vindicate
2 Cabal Therapy

16 Plains
4 Caves of Kiolos
2 Swamp


Has any one come up with a good version of G/W weenie, yet? I
wonder if Living Wishing will be the key to that deck design!

Caveman
 
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