Onslaught cards posted thus far - Compliation for 9/7/02

I

Istanbul

Guest
[EDIT: 9/7/02. Alphabetized and sorted by color. Formatted.]
[EDIT: 9/9/02. Snapping Thragg added.]

WHITE
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Aurafication (2WW)
Enchantent
Whenever a creature deals damage to you, put a gold counter on it. Each creature with a gold counter on it is a Wall in addition to its other creature types. When Aurafication leaves play, remove all gold counters from all creatures.

Chain of Silence (1W)
Instant
Prevent all damage target creature would deal this turn. That creature's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.

Circle of Solace (3W)
Enchantment
As Circle of Solace comes into play, choose a creature type.
1W: The next time a creature of the chosen type would deal damage to you this turn, prevent that damage.

Nova Cleric (W)
Creature — Cleric
1/2
2W, T, Sacrifice Nova Cleric: Destroy all enchantments.
Uncommon

True Believer (WW)
Creature — Cleric
2/2
You can’t be the target of spells or abilities.
Rare

Weathered Wayfarer (W)
Creature - Nomad Cleric
W, Tap: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Play this ability only if an opponent controls more lands than you.
1/1

Whipcorder (WW)
Creature - Soldier Rebel
W, T: Tap target creature.
Morph W
2/2
Uncommon

Words of Worship (2W)
Enchantment
1: The next time you would draw a card this turn, you gain 5 life instead.

BLUE
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Clone (3U)
Creature - Clone
As Clone comes into play, you may choose a creature in play. If you do, Clone comes into play as a copy of that creature.
0/0
Rare

Complicate (2U)
Instant
Counter target spell unless its controller pays 3.
Cycling: 2U
When you pay the Cycling cost of Complicate, you may counter target spell unless its controller pays 1.
Uncommon

Discombobulate (2UU)
Instant
Counter target spell. Look at the top four cards of your library, then put them back in any order.
Uncommon

Ghosthelm Courier (2U)
Creature - Wizard
You may choose not to untap Ghosthelm Courier during your untap step.
2U, Tap: As long as Ghosthelm Courier remains tapped, target Wizard gets +2/+2 and can't be the target of spells or abilities.
2/1

Ixidor, Reality Sculptor (3UU)
Creature — Wizard Legend
3/4 Face-down creatures get +1/+1.
2U: Turn target face-down creature face up.
Rare

Trickery Charm (U)
Instant
Choose one - Target creature gains flying until end of turn; or choose a creature type and target creature's type becomes that type until end of turn; or look at the top four cards of your library and put them on top of your library in any order.
Common

Voidmage Prodigy (UU)
Creature - Wizard
UU, Sacrifice a Wizard: Counter target spell.
Morph: U
2/1

Wheel and Deal (3U)
Instant
Any number of target opponents each discards his or her hand and draws seven cards. Draw a card.

BLACK
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Cabal Archon (2B)
Creature - Cleric
B, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life.
2/2

Cabal Executioner (2BB)
Creature - Cleric
Whenever Cabal Executioner deals combat damage to a player, that player sacrifices a creature.
Morph 3BB
2/2

Cruel Revival (4B)
Instant
Destroy target non-Zombie creature. It can't be regenerated. Return up to one target Zombie card from your graveyard to your hand.

Death Match (3B)
Enchantment
Whenever a creature comes into play, that creature's controller may have target creature of his or her choice get -3/-3 until end of turn.

Grinning Demon (2BB)
Creature - Demon
At the beginning of your upkeep you lose 2 life.
Morph 2BB
6/6

Head Games (3BB)
Sorcery
Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library.

Smother (1B)
Instant
Destroy target creature with converted mana cost 3 or less. It can't be regenerated.
Uncommon

Visara, The Dreadful (3BBB)
Creature - Legend Gorgon
Flying
T: Destroy target creature. That creature cannot regenerate.
5/5
Rare

RED
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Aggravated Assault (2R)
Enchantment
3RR: Untap all creatures you control. Afer this phase, there is an additional combat phase followed by an additional main phase. Play this ability only any time you could play a sorcery.

Blistering Firecat (1RRR)
Creature - Cat
Trample, Haste
At end of turn, sacrifice Blistering Firecat.
Morph RR
7/1
Rare

Brightstone Ritual (R)
Instant
Add R to your mana pool for each goblin in play.
Common

Butcher Orgg (4RRR)
Creature - Orgg
You may divide Butcher Orgg’s combat damage as you choose among defending player and/or any number of creatures he or she controls.
6/6

Fever Charm (R)
Instant
Choose one: Target creature gains haste until end of turn; or target creature gets +2/+0 until end of turn; or Fever Charm deals 3 damage to target Wizard.

Goblin Piledriver (1R)
Creature - Goblin
Protection from blue. Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
1/2

Insurrection (5RRR)
Sorcery
Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

Skirk Commando (1RR)
Creature - Goblin
Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls.
Morph 2R
2/1
Common

Skirk Fire Marshall (3RR)
Creature - Goblin Lord
Protection from red
Tap five untapped Goblins you control: Skirk Fire Marshall deals 10 damage to each creature and player.
2/2

Skirk Prospector (R)
Creature - Goblin
Sacrifice a goblin: Add R to your mana pool.
1/1

Snapping Thragg (4R)
Creature - Beast
Whenever Snapping Thragg deals combat damage to a player, you may have it deal 3 damage to target creature that player controls.
Morph 4RR
3/3
Uncommon

GREEN
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Biorhythm (6GG)
Sorcery
Each player's life total becomes the number of creatures he or she controls.

Elvish Vanguard (1G)
Creature - Elf
Whenever another Elf comes into play, put a +1/+1 counter on Elvish Vanguard.
1/1

Hystrodon (4G)
Creature — Beast
3/4 Trample
Whenever Hystrodon deals combat damage to a player, you may draw a card.
Morph 1GG
Rare

Kamahl, Fist of Krosa (4GG)
Creature - Druid Legend
G: Target land becomes a 1/1 creature until end of turn. It's still a land.
2GGG: Creatures you control get +3/+3 and trample until end of turn.
4/3

Taunting Elf (G)
Creature - Elf
All creatures able to block Taunting Elf do so.
0/1
Common

Wellwisher (1G)
Creature - Elf
T: You gain 1 life for each Elf in play.
1/1

ARTIFACT
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Slate of Ancestry (4)
Artifact
4, T, Discard your hand: Draw a card for each creature you control.

LAND
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Goblin Burrows
Land
T: Add 1 to your mana pool.
1R,T: Target Goblin gets +2/+0 until end of turn.
Uncommon

Unholy Grotto
Land
T: Add 1 to your mana pool.
B, T: Put target Zombie card from your graveyard on top of your library.
Rare
 
L

Lotus Mox

Guest
Thanx, Isty.

edit: the rest of my post isn't necessary anymore :D
 
I

Istanbul

Guest
Fixed it up a bit.

That's 43 known cards, kids. And that's just the stuff we're (relatively) sure of.

Phew.
 
T

theorgg

Guest
I'd just like to say that the art for "Butcher Orgg" is an excellent desktop!

:)

Wow. I've got another pretty Orgg to ranch! Hopefully he's not a rare... but he reads like one, though... :(

Still, he looks good, unlike the Nightmare that was the Soulgorger!
 
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