Blood of the Martyr WWW (Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.)
Orc General 2R (2/2, T, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn.)
Dark Sphere 0 (T, Sacrifice Dark Sphere: The next time a source of your choice would deal damage to you this turn, it deals half that damage, rounded up, to you instead.)
Erosion UUU (At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays 1 or 1 life.)
Goblin Rock Sled 1R (3/1, Trample. Goblin Rock Sled doesn't untap during your untap step if it attacked during your last turn. Goblin Rock Sled can't attack unless defending player controls a Mountain.)
Inquisition 2B (Target player reveals his or her hand. Inquisition deals damage to that player equal to the number of white cards in his or her hand.)
Sunken City UU (At the beginning of your upkeep, sacrifice Sunken City unless you pay UU. Blue creatures get +1/+1.)
Carnivorous Plant 3G (4/5, Defender)
Holy Light 2W (Nonwhite creatures get -1/-1 until end of turn.)
Land Leeches 1GG (2/2, First strike)
Morale 1WW (Attacking creatures get +1/+1 until end of turn.)
Pikemen 1W (1/1, Banding, First strike)
There ya go, I won't edit it away, so you won't have to save it somewhere else