MindMaster The Dark: Bigblue (3) vs Mooseman (1)

Discussion in 'Mindmaster Games' started by BigBlue, Jul 15, 2008.

  1. BigBlue Magic Jones

    Booo....

    I don't know if I can pull this out now. Very nice removal over there...

    Untap, Mountain, Sisters of the Flame, Bone Flute, Done.

    MooseMan: 9
    Hand: 10
    In Play

    (U) Plains
    (T) Island
    (TT) Swamp
    (UT) Mountain
    (T) Forest

    (U) Miracle Worker (1/1, T: Destroy target enchantment card on a creature you control.)
    (S) Scarwood Goblins (2/2)

    Graveyard: Lurker, Fissure, Knights of Thorn, Ashes to Ashes
    Removed from Game:
    --------------------------------------------------------
    BigBlue: 20
    Hand: 6
    In Play

    (U) Bone Flute (2,T: All Creatures get -1/-0 until eot)

    (U) Island
    (T) Swamp
    (TT) Forest
    (T) Plains
    (TT) Mountain

    (U) Scavenger Folk (1/1; G,T,Sac ~: Destroy target artifact)
    (U) Drowned (1/1; B: Regenerate)
    (U) Bog Rats (1/1; ~ cannot be blocked by walls)
    (S) Sisters of the Flame (2/2; T:R)

    Graveyard: Maze of Ith, Venom, Murk Dwellers,
    Removed from Game: Wormwood Treefolk, Murk Dwellers
  2. Mooseman Isengar Tussle

    Thank you ,,,,, well you know who....
    If you had more big creatures, I was going to give up.....

    Untap, upkeep, Island
    Goblin Caves
    Miracle Worker (again)
    Done

    MooseMan: 9
    Hand: 8
    In Play

    (T) Plains
    (UU) Island
    (UU) Swamp
    (T) Mountain ~Caved~
    (T) Mountain
    (T) Forest

    Goblin Caves (If target land is a basic mountain, all Goblins gain +0/+2.)


    (U) Miracle Worker (1/1, T: Destroy target enchantment card on a creature you control.)
    (S) Miracle Worker (1/1, T: Destroy target enchantment card on a creature you control.)
    (U) Scarwood Goblins (2/4)

    Graveyard: Lurker, Fissure, Knights of Thorn, Ashes to Ashes
    Removed from Game:
    --------------------------------------------------------
    BigBlue: 20
    Hand: 6
    In Play

    (U) Bone Flute (2,T: All Creatures get -1/-0 until eot)

    (U) Island
    (T) Swamp
    (TT) Forest
    (T) Plains
    (TT) Mountain

    (U) Scavenger Folk (1/1; G,T,Sac ~: Destroy target artifact)
    (U) Drowned (1/1; B: Regenerate)
    (U) Bog Rats (1/1; ~ cannot be blocked by walls)
    (S) Sisters of the Flame (2/2; T:R)

    Graveyard: Maze of Ith, Venom, Murk Dwellers,
    Removed from Game: Wormwood Treefolk, Murk Dwellers
  3. BigBlue Magic Jones

    Yuck.... That'll make it tougher to get through... :)

    Untap

    Play Plains
    Play Goblin Digging Team
    Play Goblin Hero
    Done

    But, I'm not living Goblin Free either... They come crawling out of your cave to join me... :)

    MooseMan: 9
    Hand: 8
    In Play

    (T) Plains
    (UU) Island
    (UU) Swamp
    (T) Mountain ~Caved~
    (T) Mountain
    (T) Forest

    Goblin Caves (If target land is a basic mountain, all Goblins gain +0/+2.)

    (U) Miracle Worker (1/1, T: Destroy target enchantment card on a creature you control.)
    (S) Miracle Worker (1/1, T: Destroy target enchantment card on a creature you control.)
    (U) Scarwood Goblins (2/4)

    Graveyard: Lurker, Fissure, Knights of Thorn, Ashes to Ashes
    Removed from Game:
    --------------------------------------------------------
    BigBlue: 20
    Hand: 4
    In Play

    (U) Bone Flute (2,T: All Creatures get -1/-0 until eot)

    (U) Island
    (U) Swamp
    (TT) Forest
    (UU) Plains
    (TT) Mountain

    (U) Scavenger Folk (1/1; G,T,Sac ~: Destroy target artifact)
    (U) Drowned (1/1; B: Regenerate)
    (U) Bog Rats (1/1; ~ cannot be blocked by walls)
    (U) Sisters of the Flame (2/2; T:R)
    (S) Goblin Digging Team (1/3; T, Sac ~: Destroy target wall)
    (S) Goblin Hero (2/4)

    Graveyard: Maze of Ith, Venom, Murk Dwellers
    Removed from Game: Wormwood Treefolk, Murk Dwellers
  4. Mooseman Isengar Tussle

    Untap, upkeep, Plains
    And they go back to that cave in pieces
    Tivadar's Crusade (Destroy all Gobos)
    Response?


    MooseMan: 9
    Hand: 7
    In Play

    (TT) Plains
    (UU) Island
    (UU) Swamp
    (T) Mountain ~Caved~
    (U) Mountain
    (U) Forest

    Goblin Caves (If target land is a basic mountain, all Goblins gain +0/+2.)

    (U) Miracle Worker (1/1, T: Destroy target enchantment card on a creature you control.)
    (U) Miracle Worker (1/1, T: Destroy target enchantment card on a creature you control.)
    (U) Scarwood Goblins (2/4)

    Graveyard: Lurker, Fissure, Knights of Thorn, Ashes to Ashes, Tivadar's Crusade
    Removed from Game:
    --------------------------------------------------------
    BigBlue: 20
    Hand: 4
    In Play

    (U) Bone Flute (2,T: All Creatures get -1/-0 until eot)

    (U) Island
    (U) Swamp
    (TT) Forest
    (UU) Plains
    (TT) Mountain

    (U) Scavenger Folk (1/1; G,T,Sac ~: Destroy target artifact)
    (U) Drowned (1/1; B: Regenerate)
    (U) Bog Rats (1/1; ~ cannot be blocked by walls)
    (U) Sisters of the Flame (2/2; T:R)
    (S) Goblin Digging Team (1/3; T, Sac ~: Destroy target wall)
    (S) Goblin Hero (2/4)

    Graveyard: Maze of Ith, Venom, Murk Dwellers
    Removed from Game: Wormwood Treefolk, Murk Dwellers
  5. BigBlue Magic Jones

    no problem seeing yours go away too...
  6. Mooseman Isengar Tussle

    Goblin Hero
    Done


    MooseMan: 9
    Hand: 6
    In Play

    (TT) Plains
    (UT) Island
    (UU) Swamp
    (T) Mountain ~Caved~
    (T) Mountain
    (T) Forest

    Goblin Caves (If target land is a basic mountain, all Goblins gain +0/+2.)

    (U) Miracle Worker (1/1, T: Destroy target enchantment card on a creature you control.)
    (U) Miracle Worker (1/1, T: Destroy target enchantment card on a creature you control.)
    (U) Goblin Hero (2/4)

    Graveyard: Lurker, Fissure, Knights of Thorn, Ashes to Ashes, Tivadar's Crusade
    Removed from Game:
    --------------------------------------------------------
    BigBlue: 20
    Hand: 4
    In Play

    (U) Bone Flute (2,T: All Creatures get -1/-0 until eot)

    (U) Island
    (U) Swamp
    (TT) Forest
    (UU) Plains
    (TT) Mountain

    (U) Scavenger Folk (1/1; G,T,Sac ~: Destroy target artifact)
    (U) Drowned (1/1; B: Regenerate)
    (U) Bog Rats (1/1; ~ cannot be blocked by walls)
    (U) Sisters of the Flame (2/2; T:R)

    Graveyard: Maze of Ith, Venom, Murk Dwellers, Goblin Digging Team, Goblin Hero
    Removed from Game: Wormwood Treefolk, Murk Dwellers
  7. BigBlue Magic Jones

    Somehow I think this is gonna be a draw...

    Untap
    Play Plains
    Play Reflecting Mirror
    Done

    MooseMan: 9
    Hand: 6
    In Play

    (TT) Plains
    (UT) Island
    (UU) Swamp
    (T) Mountain ~Caved~
    (T) Mountain
    (T) Forest

    Goblin Caves (If target land is a basic mountain, all Goblins gain +0/+2.)

    (U) Miracle Worker (1/1, T: Destroy target enchantment card on a creature you control.)
    (U) Miracle Worker (1/1, T: Destroy target enchantment card on a creature you control.)
    (U) Goblin Hero (2/4)

    Graveyard: Lurker, Fissure, Knights of Thorn, Ashes to Ashes, Tivadar's Crusade
    Removed from Game:
    --------------------------------------------------------
    BigBlue: 20
    Hand: 3
    In Play

    (U) Reflecting Mirror (X,T: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the converted mana cost of that spell.)
    (U) Bone Flute (2,T: All Creatures get -1/-0 until eot)

    (U) Island
    (U) Swamp
    (UU) Forest
    (TTU) Plains
    (TT) Mountain

    (U) Scavenger Folk (1/1; G,T,Sac ~: Destroy target artifact)
    (U) Drowned (1/1; B: Regenerate)
    (U) Bog Rats (1/1; ~ cannot be blocked by walls)
    (U) Sisters of the Flame (2/2; T:R)

    Graveyard: Maze of Ith, Venom, Murk Dwellers, Goblin Digging Team, Goblin Hero
    Removed from Game: Wormwood Treefolk, Murk Dwellers
  8. Mooseman Isengar Tussle

    May be a draw.....

    Untap
    Deep Water

    Done

    MooseMan: 9
    Hand: 5
    In Play

    (UU) Plains
    (TT) Island
    (UU) Swamp
    (U) Mountain ~Caved~
    (U) Mountain
    (U) Forest

    Deep Water (U: All mana-producing lands you control provide U instead of their normal mana until end of turn.)

    Goblin Caves (If target land is a basic mountain, all Goblins gain +0/+2.)

    (U) Miracle Worker (1/1, T: Destroy target enchantment card on a creature you control.)
    (U) Miracle Worker (1/1, T: Destroy target enchantment card on a creature you control.)
    (U) Goblin Hero (2/4)

    Graveyard: Lurker, Fissure, Knights of Thorn, Ashes to Ashes, Tivadar's Crusade
    Removed from Game:
    --------------------------------------------------------
    BigBlue: 20
    Hand: 3
    In Play

    (U) Reflecting Mirror (X,T: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the converted mana cost of that spell.)
    (U) Bone Flute (2,T: All Creatures get -1/-0 until eot)

    (U) Island
    (U) Swamp
    (UU) Forest
    (TTU) Plains
    (TT) Mountain

    (U) Scavenger Folk (1/1; G,T,Sac ~: Destroy target artifact)
    (U) Drowned (1/1; B: Regenerate)
    (U) Bog Rats (1/1; ~ cannot be blocked by walls)
    (U) Sisters of the Flame (2/2; T:R)

    Graveyard: Maze of Ith, Venom, Murk Dwellers, Goblin Digging Team, Goblin Hero
    Removed from Game: Wormwood Treefolk, Murk Dwellers
  9. BigBlue Magic Jones

    Untap, Draw, Swamp

    Attack w/ everything.
  10. Mooseman Isengar Tussle

    Block the Folk and rats with the workers and the sisters with the gobo
    What have you got for tricks?
  11. BigBlue Magic Jones

    Play Morale(WWR) (all attacking creatures get +1/+1)
  12. Mooseman Isengar Tussle

    B to play Marsh Gas (-2/-0 to all creatures)
  13. BigBlue Magic Jones

    Boooooooo!

    Fine then...

    Do you have anything else? It'll be a draw imho otherwise...
  14. Mooseman Isengar Tussle

    Are you done, I would like to take my turn......
  15. BigBlue Magic Jones

    Done... No dmg
  16. Mooseman Isengar Tussle

    Untap,upkeep,
    Island
    Ghost Ship
    Done

    MooseMan: 9
    Hand: 3
    In Play

    (UU) Plains
    (TTU) Island
    (UU) Swamp
    (U) Mountain ~Caved~
    (T) Mountain
    (T) Forest



    Deep Water (U: All mana-producing lands you control provide U instead of their normal mana until end of turn.)

    Goblin Caves (If target land is a basic mountain, all Goblins gain +0/+2.)

    (U) Miracle Worker (1/1, T: Destroy target enchantment card on a creature you control.)
    (U) Miracle Worker (1/1, T: Destroy target enchantment card on a creature you control.)
    (U) Goblin Hero (2/4)
    (S) Ghost Ship (2/4 Flying, UUU: Regenerates)


    Graveyard: Lurker, Fissure, Knights of Thorn, Ashes to Ashes, Tivadar's Crusade, Marsh Gas
    Removed from Game:
    --------------------------------------------------------
    BigBlue: 20
    Hand: 2
    In Play

    (U) Reflecting Mirror (X,T: Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the converted mana cost of that spell.)
    (U) Bone Flute (2,T: All Creatures get -1/-0 until eot)

    (U) Island
    (U) Swamp
    (UU) Forest
    (TTU) Plains
    (TT) Mountain

    (T) Scavenger Folk (1/1; G,T,Sac ~: Destroy target artifact)
    (T) Drowned (1/1; B: Regenerate)
    (T) Bog Rats (1/1; ~ cannot be blocked by walls)
    (T) Sisters of the Flame (2/2; T:R)

    Graveyard: Maze of Ith, Venom, Murk Dwellers, Goblin Digging Team, Goblin Hero, Morale
    Removed from Game: Wormwood Treefolk, Murk Dwellers
  17. BigBlue Magic Jones

    Nice.... I could delay the game for a while w/ the bone flute... but why bother. I can't get through for the 9 damage I need to do.

    Last cards:

    Riptide - 1 more delay tactic for 1 turn...
    Dust to Dust - Did you get any artifacts? I have the Folk & the Sorcery to kill 'em

    Good Match.

    On to Fallen Empires. I say we build our own.
  18. Mooseman Isengar Tussle

    GG

    Hand:
    Morale
    Gaea's Touch
    City of Shadows

    Not an artifact in the bunch..... sorry

    I was expecting one last removal or trick from you, that's why I waited to cast the Ship...... I don't win that often, so I am cautious

    Fallen Empires is so boring, but we can build our own. Which one do we used from your booster creator?
  19. BigBlue Magic Jones

    It's the 8 card pack, so you'll use those (I think it's the 3rd and 4th packs down.) The beauty of those is you only have one possible duplicate.
  20. Mooseman Isengar Tussle

    Cool......

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