Untap, upkeep, Swamp
Flourishing Defenses
Done
Mooseman: 20
Hand: 9
In play:
(T) Island
(UT) Swamp
(T) Mountain
(TT) Forest
Flourishing Defenses (Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token into play)
Torture (1B: Put a -1/-1 counter on enchanted creature.)
(U) Nurturer Initiate (1/1, Whenever a player plays a green spell, you may pay 1. If you do, target creature gets +1/+1 until end of turn)
(U) Elvish Hexhunter (1/1, (g/w), T, Sacrifice Elvish Hexhunter: Destroy target enchantment. )
(U) Rustrazor Butcher (1/2; GOBLIN WARRIOR; First strike. Wither (This deals damage to creatures in the form of -1/-1 counters.))
(U) Juvenile Gloomwidow (1/3, Reach Wither)
Graveyard:
RFG:
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Rokapoke: 19
Hand: 9
In play:
(T) Plains
(T) Mountain
(T) Forest
(T) Island
(T) Swamp
(U) Apothecary Initiate (1/1; KITHKIN CLERIC; Whenever a player plays a white spell, you may pay 1. If you do, you gain 1 life.)
(U) Rustrazor Butcher (1/2; GOBLIN WARRIOR; First strike. Wither (This deals damage to creatures in the form of -1/-1 counters.))
(T) Scuttlemutt (2/2; SCARECROW; T: Add one mana of any color to your mana pool. T: Target creature becomes the color or colors of your choice until EOT.)
(U) Resplendent Mentor (2/2; KITHKIN CLERIC; White creatures you control have "T: You gain 1 life.") ~ Tortured ~
(S) Wildslayer Elves (3/3; Wither)
(S) Mudbrawler Cohort (2/2; Haste. ~ gets +1/+1 as long as you control another red creature.)
Graveyard:
RFG: