Mindmaster Mirage: Rokapoke vs Mooseman

Discussion in 'Mindmaster Games' started by rokapoke, Sep 15, 2008.

  1. rokapoke Man Among Gods

  2. Mooseman Isengar Tussle

    Heads it is....
    Plains, Mtenda Herder
    Go

    Rokapoke: 20
    Hand: 15
    In play:


    Graveyard:
    RFG:
    ------------------------------------
    Mooseman: 20
    Hand: 14
    In play:

    (T) Plains

    (S) Mtenda Herder (1/1, Flanking)

    Graveyard:
    RFG:
  3. rokapoke Man Among Gods

    Forest.
    Done.

    Mooseman: 20
    Hand: 14
    In play:

    (T) Plains

    (S) Mtenda Herder (1/1, Flanking)

    Graveyard:
    RFG:
    --------------------------------------------
    Rokapoke: 20
    Hand: 15
    In play:

    (U) Forest

    Graveyard:
    RFG:
  4. Mooseman Isengar Tussle

    Untap, upkeep, MT
    attack for 1
    Goblin Elite Infantry
    Done

    Mooseman: 20
    Hand: 13
    In play:

    (T) Plains
    (T) Mountain

    (T) Mtenda Herder (1/1, Flanking)
    (S) Goblin Elite Infantry (2/2, If ~ blocks or is blocked, it gets -1/-1 until EOT.)


    Graveyard:
    RFG:
    --------------------------------------------
    Rokapoke: 19
    Hand: 15
    In play:

    (U) Forest

    Graveyard:
    RFG:
  5. rokapoke Man Among Gods

    Untap, upkeep.
    Mountain.
    Rampant Growth (Search your library for a basic land card and put that card into play tapped. Then shuffle your library.), fetching a Plains.
    Done.



    Mooseman: 20
    Hand: 13
    In play:

    (T) Plains
    (T) Mountain

    (T) Mtenda Herder (1/1, Flanking)
    (S) Goblin Elite Infantry (2/2, If ~ blocks or is blocked, it gets -1/-1 until EOT.)


    Graveyard:
    RFG:
    --------------------------------------------
    Rokapoke: 19
    Hand: 14
    In play:

    (T) Forest
    (T) Mountain
    (T) Plains

    Graveyard: Rampant Growth
    RFG:
  6. Mooseman Isengar Tussle

    hmmmmmm.... lots a mana now

    untap, upkeep
    Forest
    Attack with both for 2...
    Armorer Guildmage
    Go



    Mooseman: 20
    Hand: 12
    In play:

    (U) Plains
    (T) Mountain
    (U) Forest

    (T) Mtenda Herder (1/1, Flanking)
    (T) Goblin Elite Infantry (2/2, If ~ blocks or is blocked, it gets -1/-1 until EOT.)
    (S) Armorer Guildmage (1/1, B, tap: Target creature gets +1/+0 until end of turn. G, tap: Target creature gets +0/+1 until end of turn.)



    Graveyard:
    RFG:
    --------------------------------------------
    Rokapoke: 17
    Hand: 14
    In play:

    (T) Forest
    (T) Mountain
    (T) Plains

    Graveyard: Rampant Growth
    RFG:
  7. rokapoke Man Among Gods

    Untap, upkeep.
    Forest.
    Maro. For the record, this is the first turn I could've cast a creature, so I wasn't just holding out for a bigger Maro.
    Done.



    Mooseman: 20
    Hand: 12
    In play:

    (U) Plains
    (T) Mountain
    (U) Forest

    (T) Mtenda Herder (1/1, Flanking)
    (T) Goblin Elite Infantry (2/2, If ~ blocks or is blocked, it gets -1/-1 until EOT.)
    (S) Armorer Guildmage (1/1, B, tap: Target creature gets +1/+0 until end of turn. G, tap: Target creature gets +0/+1 until end of turn.)



    Graveyard:
    RFG:
    --------------------------------------------
    Rokapoke: 17
    Hand: 13
    In play:

    (TT) Forest
    (T) Mountain
    (T) Plains

    (S) Maro (13/13; ~'s power and toughness are each equal to the number of cards in your hand.)

    Graveyard: Rampant Growth
    RFG:
  8. Mooseman Isengar Tussle

    And I have an answer for it this time..... wow, I got the good pack.... well maybe..

    untap, upkeep, Swamp
    Pacifism on Maro
    Attack with all three and pump the Armorer +1/+0
    Done


    Mooseman: 20
    Hand: 11
    In play:

    (T) Plains
    (T) Swamp
    (T) Mountain
    (U) Forest

    Pacifism (Enchanted creature cannot attack or block.)

    (T) Mtenda Herder (1/1, Flanking)
    (T) Goblin Elite Infantry (2/2, If ~ blocks or is blocked, it gets -1/-1 until EOT.)
    (T) Armorer Guildmage (1/1, B, tap: Target creature gets +1/+0 until end of turn. G, tap: Target creature gets +0/+1 until end of turn.)



    Graveyard:
    RFG:
    --------------------------------------------
    Rokapoke: 13
    Hand: 13
    In play:

    (TT) Forest
    (T) Mountain
    (T) Plains

    (S) Maro (13/13; ~'s power and toughness are each equal to the number of cards in your hand.)~Pacifiered~

    Graveyard: Rampant Growth
    RFG:
  9. rokapoke Man Among Gods

    The armorer can't attack and use his pump ability -- it requires him to tap.
  10. Mooseman Isengar Tussle

    Never mind the pump
    Done


    Mooseman: 20
    Hand: 11
    In play:

    (T) Plains
    (T) Swamp
    (T) Mountain
    (U) Forest

    Pacifism (Enchanted creature cannot attack or block.)

    (T) Mtenda Herder (1/1, Flanking)
    (T) Goblin Elite Infantry (2/2, If ~ blocks or is blocked, it gets -1/-1 until EOT.)
    (T) Armorer Guildmage (1/1, B, tap: Target creature gets +1/+0 until end of turn. G, tap: Target creature gets +0/+1 until end of turn.)



    Graveyard:
    RFG:
    --------------------------------------------
    Rokapoke: 14
    Hand: 13
    In play:

    (TT) Forest
    (T) Mountain
    (T) Plains

    (S) Maro (13/13; ~'s power and toughness are each equal to the number of cards in your hand.)~Pacifiered~

    Graveyard: Rampant Growth
    RFG:[/QUOTE]
  11. rokapoke Man Among Gods

    Untap, upkeep.
    Swamp.
    Jungle Wurm.
    Done.


    Mooseman: 20
    Hand: 11
    In play:

    (T) Plains
    (T) Swamp
    (T) Mountain
    (U) Forest

    Pacifism (Enchanted creature cannot attack or block.)

    (T) Mtenda Herder (1/1, Flanking)
    (T) Goblin Elite Infantry (2/2, If ~ blocks or is blocked, it gets -1/-1 until EOT.)
    (T) Armorer Guildmage (1/1, B, tap: Target creature gets +1/+0 until end of turn. G, tap: Target creature gets +0/+1 until end of turn.)



    Graveyard:
    RFG:
    --------------------------------------------
    Rokapoke: 14
    Hand: 12
    In play:

    (TT) Forest
    (T) Mountain
    (T) Plains
    (T) Swamp

    (U) Maro (12/12; ~'s power and toughness are each equal to the number of cards in your hand.)~Pacifiered~
    (S) Jungle Wurm (5/5; Whenever ~ becomes blocked, it gets -1/-1 until EOT for each creature blocking it beyond the first.)

    Graveyard: Rampant Growth
    RFG:
  12. Mooseman Isengar Tussle

    Untap, upkeep.
    Swamp.
    done


    Mooseman: 20
    Hand: 11
    In play:

    (U) Plains
    (UU) Swamp
    (U) Mountain
    (U) Forest

    Pacifism (Enchanted creature cannot attack or block.)

    (U) Mtenda Herder (1/1, Flanking)
    (U) Goblin Elite Infantry (2/2, If ~ blocks or is blocked, it gets -1/-1 until EOT.)
    (U) Armorer Guildmage (1/1, B, tap: Target creature gets +1/+0 until end of turn. G, tap: Target creature gets +0/+1 until end of turn.)



    Graveyard:
    RFG:
    --------------------------------------------
    Rokapoke: 14
    Hand: 12
    In play:

    (TT) Forest
    (T) Mountain
    (T) Plains
    (T) Swamp

    (U) Maro (12/12; ~'s power and toughness are each equal to the number of cards in your hand.)~Pacifiered~
    (S) Jungle Wurm (5/5; Whenever ~ becomes blocked, it gets -1/-1 until EOT for each creature blocking it beyond the first.)

    Graveyard: Rampant Growth
    RFG:[/QUOTE]
  13. rokapoke Man Among Gods

    Untap, upkeep.
    Island.
    Teremko Griffin.
    Done.


    Mooseman: 20
    Hand: 11
    In play:

    (U) Plains
    (UU) Swamp
    (U) Mountain
    (U) Forest

    Pacifism (Enchanted creature cannot attack or block.)

    (U) Mtenda Herder (1/1, Flanking)
    (U) Goblin Elite Infantry (2/2, If ~ blocks or is blocked, it gets -1/-1 until EOT.)
    (U) Armorer Guildmage (1/1, B, tap: Target creature gets +1/+0 until end of turn. G, tap: Target creature gets +0/+1 until end of turn.)



    Graveyard:
    RFG:
    --------------------------------------------
    Rokapoke: 14
    Hand: 11
    In play:

    (TU) Forest
    (T) Mountain
    (T) Plains
    (T) Swamp
    (U) Island

    (U) Maro (11/11; ~'s power and toughness are each equal to the number of cards in your hand.)~Pacifiered~
    (U) Jungle Wurm (5/5; Whenever ~ becomes blocked, it gets -1/-1 until EOT for each creature blocking it beyond the first.)
    (S) Teremko Griffin (2/2; Banding, flying)

    Graveyard: Rampant Growth
    RFG:
  14. Mooseman Isengar Tussle

    I had one answer but not 3...... jeepers....
    untap, upkeep, Forest
    Crimson Roc
    Done



    Mooseman: 20
    Hand: 11
    In play:

    (T) Plains
    (TT) Swamp
    (T) Mountain
    (UT) Forest

    Pacifism (Enchanted creature cannot attack or block.)

    (U) Mtenda Herder (1/1, Flanking)
    (U) Goblin Elite Infantry (2/2, If ~ blocks or is blocked, it gets -1/-1 until EOT.)
    (U) Armorer Guildmage (1/1, B, tap: Target creature gets +1/+0 until end of turn. G, tap: Target creature gets +0/+1 until end of turn.)
    (S) Crimson Roc (2/2, Flying. If Crimson Roc blocks any creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.)


    Graveyard:
    RFG:
    --------------------------------------------
    Rokapoke: 14
    Hand: 11
    In play:

    (TU) Forest
    (T) Mountain
    (T) Plains
    (T) Swamp
    (U) Island

    (U) Maro (11/11; ~'s power and toughness are each equal to the number of cards in your hand.)~Pacifiered~
    (U) Jungle Wurm (5/5; Whenever ~ becomes blocked, it gets -1/-1 until EOT for each creature blocking it beyond the first.)
    (S) Teremko Griffin (2/2; Banding, flying)

    Graveyard: Rampant Growth
    RFG:
  15. rokapoke Man Among Gods

    Untap, upkeep.
    Swamp.
    Enfeeblement (Enchant creature. Enchanted creature gets -2/-2.) on your Roc. Is it dead?
    I'll await your response before continuing...




    Mooseman: 20
    Hand: 11
    In play:

    (T) Plains
    (TT) Swamp
    (T) Mountain
    (UT) Forest

    Pacifism (Enchanted creature cannot attack or block.)

    (U) Mtenda Herder (1/1, Flanking)
    (U) Goblin Elite Infantry (2/2, If ~ blocks or is blocked, it gets -1/-1 until EOT.)
    (U) Armorer Guildmage (1/1, B, tap: Target creature gets +1/+0 until end of turn. G, tap: Target creature gets +0/+1 until end of turn.)
    (S) Crimson Roc (2/2, Flying. If Crimson Roc blocks any creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.)


    Graveyard:
    RFG:
    --------------------------------------------
    Rokapoke: 14
    Hand: 11
    In play:

    (TU) Forest
    (T) Mountain
    (T) Plains
    (T) Swamp
    (U) Island

    (U) Maro (11/11; ~'s power and toughness are each equal to the number of cards in your hand.)~Pacifiered~
    (U) Jungle Wurm (5/5; Whenever ~ becomes blocked, it gets -1/-1 until EOT for each creature blocking it beyond the first.)
    (S) Teremko Griffin (2/2; Banding, flying)

    Graveyard: Rampant Growth
    RFG:
  16. Mooseman Isengar Tussle

    nice and dead.... ugh
  17. rokapoke Man Among Gods

    Agility on my Wurm.
    Attack with Wurm and Griffin, not banded.
    Blocks/responses?




    Mooseman: 20
    Hand: 11
    In play:

    (T) Plains
    (TT) Swamp
    (T) Mountain
    (UT) Forest

    Pacifism (Enchanted creature cannot attack or block.)

    (U) Mtenda Herder (1/1, Flanking)
    (U) Goblin Elite Infantry (2/2, If ~ blocks or is blocked, it gets -1/-1 until EOT.)
    (U) Armorer Guildmage (1/1, B, tap: Target creature gets +1/+0 until end of turn. G, tap: Target creature gets +0/+1 until end of turn.)

    Graveyard: Crimson Roc
    RFG:
    --------------------------------------------
    Rokapoke: 14
    Hand: 9
    In play:

    (TU) Forest
    (T) Mountain
    (U) Plains
    (TT) Swamp
    (U) Island

    Agility (Enchant creature. Enchanted creature gets +1/+1 and has flanking.)

    (U) Maro (9/9; ~'s power and toughness are each equal to the number of cards in your hand.)~Pacifiered~
    (T) Jungle Wurm (6/6; Flanking. Whenever ~ becomes blocked, it gets -1/-1 until EOT for each creature blocking it beyond the first.) * Agile *
    (T) Teremko Griffin (2/2; Banding, flying)

    Graveyard: Rampant Growth, Enfeeblement
    RFG:
  18. Mooseman Isengar Tussle

    block wurm with Infantry
  19. rokapoke Man Among Gods

    ... so it dies before damage (but I assume my dude is still considered blocked, as far as damage is concerned). Is that a problem for you? If not, take 2 and I'm done.
  20. Mooseman Isengar Tussle

    You are correct, blocked creatures without trample deal no damage to a player.
    Untap, upkeep...... jeez... you got the killer pack again....
    Island
    Sandbar Crocodile
    Done


    Mooseman: 20
    Hand: 9
    In play:

    (U) Plains
    (T) Island
    (UT) Swamp
    (T) Mountain
    (TT) Forest

    Pacifism (Enchanted creature cannot attack or block.)

    (U) Mtenda Herder (1/1, Flanking)
    (U) Goblin Elite Infantry (2/2, If ~ blocks or is blocked, it gets -1/-1 until EOT.)
    (U) Armorer Guildmage (1/1, B, tap: Target creature gets +1/+0 until end of turn. G, tap: Target creature gets +0/+1 until end of turn.)
    (S) Sandbar Crocodile (6/5 Phasing)

    Graveyard: Crimson Roc
    RFG:
    --------------------------------------------
    Rokapoke: 14
    Hand: 9
    In play:

    (TU) Forest
    (T) Mountain
    (U) Plains
    (TT) Swamp
    (U) Island

    Agility (Enchant creature. Enchanted creature gets +1/+1 and has flanking.)

    (U) Maro (9/9; ~'s power and toughness are each equal to the number of cards in your hand.)~Pacifiered~
    (T) Jungle Wurm (6/6; Flanking. Whenever ~ becomes blocked, it gets -1/-1 until EOT for each creature blocking it beyond the first.) * Agile *
    (T) Teremko Griffin (2/2; Banding, flying)

    Graveyard: Rampant Growth, Enfeeblement
    RFG:[

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