Mindmaster Chaos Saga: Spidey vs DF vs Mooseman vs Ephraim vs Train

Discussion in 'Mindmaster Games' started by Mooseman, Aug 1, 2007.

  1. Mooseman Isengar Tussle

    Just to get this started
    How do we want to set the order? Random number? Life bid?

    Spidey :20
    Hand: 15
    In Play:

    Graveyard:
    RFG:

    Mooseman: 20
    Hand: 15
    In Play:

    Graveyard
    RFG:

    DF: 20
    Hand: 15
    In Play:

    Graveyard:
    RFG:

    Ephraim: 20
    Hand: 15
    In Play:

    Graveyard:
    RFG:

    Train: 20
    Hand: 15
    In Play:

    Graveyard:
    RFG:
  2. train The Wildcard!!!...

    rand num gen...
  3. Ransac CPA Trash Man

    Want me to take care of this?


    Ransac, cpa trash man
  4. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Go ahead...
  5. Ransac CPA Trash Man

    Okay, random number generator: Order of the number selected determined by order in title of thread.

    Spidey: 19
    DF: 47
    Mooseman: 91
    Ephraim: 31
    train: 75

    Therefore, the order will be: Mooseman, train, DarthFerret, Ephraim, and Spidey.


    Ransac, cpa trash man
  6. Mooseman Isengar Tussle

    Forest, go

    Mooseman: 20
    Hand: 15
    In Play:

    (U) Forest

    Graveyard
    RFG:

    Train: 20
    Hand: 15
    In Play:

    Graveyard:
    RFG:

    DF: 20
    Hand: 15
    In Play:

    Graveyard:
    RFG:

    Ephraim: 20
    Hand: 15
    In Play:

    Graveyard:
    RFG:

    Spidey:20
    Hand: 15
    In Play:

    Graveyard:
    RFG:
  7. train The Wildcard!!!...

    Plains, Opal Caryatid, go

    Mooseman: 20
    Hand: 15
    In Play:

    (U) Forest

    Graveyard
    RFG:

    Train: 20
    Hand: 14
    In Play:
    Opal Caryatid: (enchantment)
    When an opponent plays a creature spell, if caryatid is an enchantment, becomes a 2/2 Soldier creature.


    Graveyard:
    RFG:

    DF: 20
    Hand: 15
    In Play:

    Graveyard:
    RFG:

    Ephraim: 20
    Hand: 15
    In Play:

    Graveyard:
    RFG:

    Spidey:20
    Hand: 15
    In Play:

    Graveyard:
    RFG:[/QUOTE]
  8. DarthFerret Evil Sith Weasel

    Forest, done.

    Mooseman: 20
    Hand: 15
    In Play:

    (U) Forest

    Graveyard
    RFG:

    Train: 20
    Hand: 14
    In Play:
    Opal Caryatid: (enchantment)
    When an opponent plays a creature spell, if caryatid is an enchantment, becomes a 2/2 Soldier creature.


    Graveyard:
    RFG:

    DF: 20
    Hand: 15
    In Play:

    (U) Forest

    Graveyard:
    RFG:

    Ephraim: 20
    Hand: 15
    In Play:

    Graveyard:
    RFG:

    Spidey:20
    Hand: 15
    In Play:

    Graveyard:
    RFG:
  9. Ephraim New Member

    Play Swamp
    Play Duress (tap Swamp for B); targeting Mooseman
    Pass priority (I assume that Duress resolves. There are no instants in Urza's Saga that cost G.)

    Mooseman: 20
    Hand: 15
    In Play:

    (U) Forest

    Graveyard
    RFG:

    Train: 20
    Hand: 14
    In Play:
    Opal Caryatid: (enchantment)
    When an opponent plays a creature spell, if caryatid is an enchantment, becomes a 2/2 Soldier creature.


    Graveyard:
    RFG:

    DF: 20
    Hand: 15
    In Play:

    (U) Forest

    Graveyard:
    RFG:

    Ephraim: 20
    Hand: 14
    In Play:
    (T) Swamp

    Graveyard: Duress
    RFG:

    Spidey:20
    Hand: 15
    In Play:

    Graveyard:
    RFG:
  10. Ephraim New Member

    Mooseman PM'd me the contents of his hand, but Duress actually calls for the hand to be revealed, so I am C/P'ing it here. I will have him discard Rune of Protection: Green, even though Spreading Algae is going to ruin my party.

    Hand removed now that Duress has resolved - Spidey
  11. Mooseman Isengar Tussle

    Sorry missed that.
    Are you done ruining my day? HAHA..... :D
  12. Ephraim New Member

    Yes. I have nothing else to do. I pass the turn to Spiderman.
  13. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Island
    Sandbar Merfolk

    Done

    Mooseman: 20
    Hand: 14
    In Play:

    (U) Forest

    Graveyard: Rune of Protection: Green
    RFG:

    Train: 20
    Hand: 14
    In Play:

    Opal Caryatid: (enchantment)
    When an opponent plays a creature spell, if caryatid is an enchantment, becomes a 2/2 Soldier creature.

    Graveyard:
    RFG:

    DF: 20
    Hand: 15
    In Play:

    (U) Forest

    Graveyard:
    RFG:

    Ephraim: 20
    Hand: 14
    In Play:

    (T) Swamp

    Graveyard: Duress
    RFG:

    Spidey:20
    Hand: 14
    In Play:

    (T) Island

    (S) Sandbar Merfolk (1/1)

    Graveyard:
    RFG:
  14. train The Wildcard!!!...

    (Spiderman's play below - editing my caryatid....)
    Island
    Sandbar Merfolk

    Done

    Mooseman: 20
    Hand: 14
    In Play:

    (U) Forest

    Graveyard: Rune of Protection: Green
    RFG:

    Train: 20
    Hand: 14
    In Play:

    Plains
    Opal Caryatid, 2/2

    Graveyard:
    RFG:

    DF: 20
    Hand: 15
    In Play:

    (U) Forest

    Graveyard:
    RFG:

    Ephraim: 20
    Hand: 14
    In Play:

    (T) Swamp

    Graveyard: Duress
    RFG:

    Spidey:20
    Hand: 14
    In Play:

    (T) Island

    (S) Sandbar Merfolk (1/1)

    Graveyard:
    RFG:[/QUOTE]
  15. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    oops... was that why no one else was playing a creature? :)
  16. train The Wildcard!!!...

    not sure - but I don't mind... ;)
  17. Mooseman Isengar Tussle

    Now that my hand is public knowledge.....
    Island
    Rune of Protection: Blue
    Done

    Mooseman: 20
    Hand: 13
    In Play:

    (T) Plains
    (U) Forest

    Rune of Protection: Blue (W: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.)


    Graveyard: Rune of Protection: Green
    RFG:

    Train: 20
    Hand: 14
    In Play:

    (T) Plains

    (U) Opal Caryatid, 2/2

    Graveyard:
    RFG:

    DF: 20
    Hand: 15
    In Play:

    (U) Forest

    Graveyard:
    RFG:

    Ephraim: 20
    Hand: 14
    In Play:

    (T) Swamp

    Graveyard: Duress
    RFG:

    Spidey:20
    Hand: 14
    In Play:

    (T) Island

    (S) Sandbar Merfolk (1/1)

    Graveyard:
    RFG:
  18. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Sorry about that Mooseman, I edited the post to remove it.
  19. Mooseman Isengar Tussle

    If I don't whine, how can I get you guys to let me win? :D
  20. train The Wildcard!!!...

    Swamp
    Wall of Junk
    Done

    Mooseman: 20
    Hand: 13
    In Play:

    (T) Plains
    (U) Forest

    Rune of Protection: Blue (W: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.)


    Graveyard: Rune of Protection: Green
    RFG:

    Train: 20
    Hand: 13
    In Play:

    (T) Plains
    (T) Swamp
    (U) Opal Caryatid, 2/2
    (U) Wall of Junk, 0/7, when blocks, return to hand AEOC

    Graveyard:
    RFG:

    DF: 20
    Hand: 15
    In Play:

    (U) Forest

    Graveyard:
    RFG:

    Ephraim: 20
    Hand: 14
    In Play:

    (T) Swamp

    Graveyard: Duress
    RFG:

    Spidey:20
    Hand: 14
    In Play:

    (T) Island

    (S) Sandbar Merfolk (1/1)

    Graveyard:
    RFG:

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