Mindmaster Arabian Nights: Spidey Vs Mooseman

Mooseman

Isengar Tussle
Island, done

Spidey: 20
Hand: 16
In Play:


Graveyard:
RFG:

Mooseman: 20
Hand: 15
In Play:

(U) Island

Graveyard:
RFG:
 

Spiderman

Administrator
Staff member
Good luck!

Island, Flying Men, Done

Spidey: 20
Hand: 15
In Play:

(T) Island

(S) Flying Men (1/1, flying)

Graveyard:
RFG:

Mooseman: 20
Hand: 15
In Play:

(U) Island

Graveyard:
RFG:
 

Mooseman

Isengar Tussle
Desert

Spidey: 20
Hand: 15
In Play:

(T) Island

(S) Flying Men (1/1, flying)

Graveyard:
RFG:

Mooseman: 20
Hand: 14
In Play:

(U) Island
(U) Desert (T: 1 colorless. T: 1 damage to an attacking creature after it deals its damage.)


Graveyard:
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep

Oasis
Attack with the Men for 1
Merchant Ship

Done

Spidey: 20
Hand: 13
In Play:

(T) Island
(U) Oasis (T: Prevent the next 1 dmg that would be dealt to target creature this turn)

(T) Flying Men (1/1, flying)
(S) Merchant Ship (0/2, ~ can't attack unless defending player controls an Island. Whenever ~ attacks and isn't blocked, I gain 2 life. When I control no Islands, sac ~)

Graveyard:
RFG:

Mooseman: 20
Hand: 14
In Play:

(U) Island
(U) Desert (T: 1 colorless. T: 1 damage to an attacking creature after it deals its damage.)

Graveyard:
RFG:
 

Mooseman

Isengar Tussle
this sucks
untap, upkeep, swamp
Giant Tortoise


Done

Spidey: 20
Hand: 13
In Play:

(T) Island
(U) Oasis (T: Prevent the next 1 dmg that would be dealt to target creature this turn)

(T) Flying Men (1/1, flying)
(S) Merchant Ship (0/2, ~ can't attack unless defending player controls an Island. Whenever ~ attacks and isn't blocked, I gain 2 life. When I control no Islands, sac ~)

Graveyard:
RFG:

Mooseman: 20
Hand: 13
In Play:

(T) Island
(T) Swamp
(U) Desert (T: 1 colorless. T: 1 damage to an attacking creature after it deals its damage.)

(S) Giant Tortoise (1/1, Giant Tortoise gets +0/+3 while untapped.)


Graveyard:
RFG:
 

Spiderman

Administrator
Staff member
Maybe I can win one for once :)

Untap, upkeep

Attack with the Men for 1
Forest

Done

Spidey: 20
Hand: 13
In Play:

(U) Island
(U) Forest
(U) Oasis (T: Prevent the next 1 dmg that would be dealt to target creature this turn)

(T) Flying Men (1/1, flying)
(U) Merchant Ship (0/2, ~ can't attack unless defending player controls an Island. Whenever ~ attacks and isn't blocked, I gain 2 life. When I control no Islands, sac ~)

Graveyard:
RFG:

Mooseman: 18 (forgot to subtract 1 from the attack last turn)
Hand: 13
In Play:

(T) Island
(T) Swamp
(U) Desert (T: 1 colorless. T: 1 damage to an attacking creature after it deals its damage.)

(S) Giant Tortoise (1/1, Giant Tortoise gets +0/+3 while untapped.)

Graveyard:
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep

Swamp
Cuombajj Witches

Done

Spidey: 20
Hand: 13
In Play:

(U) Island
(U) Forest
(U) Oasis (T: Prevent the next 1 dmg that would be dealt to target creature this turn)

(T) Flying Men (1/1, flying)
(U) Merchant Ship (0/2, ~ can't attack unless defending player controls an Island. Whenever ~ attacks and isn't blocked, I gain 2 life. When I control no Islands, sac ~)

Graveyard:
RFG:

Mooseman: 18
Hand: 12
In Play:

(U) Island
(TT) Swamp
(U) Desert (T: 1 colorless. T: 1 damage to an attacking creature after it deals its damage.)

(S) Giant Tortoise (1/1, Giant Tortoise gets +0/+3 while untapped.)
(S) Cuombajj Witches (1/3, T:1 damage to any target; opponent may also do 1 damage to any target. You choose your target before opponent does, but damage is inflicted simultaneously.)


Graveyard:
RFG:
 

Spiderman

Administrator
Staff member
Argg! Not the Witches!

Untap, upkeep

Attack with the Men for 1
Mountain

Done

Spidey: 20
Hand: 13
In Play:

(U) Island
(U) Forest
(U) Mountain
(U) Oasis (T: Prevent the next 1 dmg that would be dealt to target creature this turn)

(T) Flying Men (1/1, flying)
(U) Merchant Ship (0/2, ~ can't attack unless defending player controls an Island. Whenever ~ attacks and isn't blocked, I gain 2 life. When I control no Islands, sac ~)

Graveyard:
RFG:

Mooseman: 17
Hand: 12
In Play:

(U) Island
(TT) Swamp
(U) Desert (T: 1 colorless. T: 1 damage to an attacking creature after it deals its damage.)

(U) Giant Tortoise (1/1, Giant Tortoise gets +0/+3 while untapped.)
(S) Cuombajj Witches (1/3, T:1 damage to any target; opponent may also do 1 damage to any target. You choose your target before opponent does, but damage is inflicted simultaneously.)


Graveyard:
RFG:
 

Mooseman

Isengar Tussle
I started with 16 cards in hand..... sorry i counted from 15.... Fixed

Untap, upkeep
plains
Tap Wiches to deal 1 to the men
Response?




Spidey: 20
Hand: 13
In Play:

(U) Island
(U) Forest
(U) Mountain
(U) Oasis (T: Prevent the next 1 dmg that would be dealt to target creature this turn)

(T) Flying Men (1/1, flying)
(U) Merchant Ship (0/2, ~ can't attack unless defending player controls an Island. Whenever ~ attacks and isn't blocked, I gain 2 life. When I control no Islands, sac ~)

Graveyard:
RFG:

Mooseman: 17
Hand: 13
In Play:

(U) Plains
(U) Island
(UU) Swamp
(U) Desert (T: 1 colorless. T: 1 damage to an attacking creature after it deals its damage.)

(U) Giant Tortoise (1/1, Giant Tortoise gets +0/+3 while untapped.)
(U) Cuombajj Witches (1/3, T:1 damage to any target; opponent may also do 1 damage to any target. You choose your target before opponent does, but damage is inflicted simultaneously.)

Graveyard:
RFG:
 

Mooseman

Isengar Tussle
That was dumb......
Khabal Ghoul
Done

Spidey: 20
Hand: 13
In Play:

(U) Island
(U) Forest
(U) Mountain
(T) Oasis (T: Prevent the next 1 dmg that would be dealt to target creature this turn)

(T) Flying Men (1/1, flying)
(U) Merchant Ship (0/2, ~ can't attack unless defending player controls an Island. Whenever ~ attacks and isn't blocked, I gain 2 life. When I control no Islands, sac ~)

Graveyard:
RFG:

Mooseman: 16
Hand: 12
In Play:

(U) Plains
(U) Island
(UT) Swamp
(U) Desert (T: 1 colorless. T: 1 damage to an attacking creature after it deals its damage.)

(U) Giant Tortoise (1/1, Giant Tortoise gets +0/+3 while untapped.)
(T) Cuombajj Witches (1/3, T:1 damage to any target; opponent may also do 1 damage to any target. You choose your target before opponent does, but damage is inflicted simultaneously.)
(S) Khabal Ghoul (1/1, At the end of each turn, put a +1/+1 counter on Khabál Ghoul for each other creature that died during the turn and was not regenerated.)


Graveyard:
RFG:
 

Spiderman

Administrator
Staff member
Man, I think this is the combo/booster I faced when I played DF :rolleyes:

Untap, upkeep

Swamp
Rukh Egg

Done

Spidey: 20
Hand: 12
In Play:

(T) Island
(T) Forest
(T) Mountain
(T) Swamp
(T) Oasis (T: Prevent the next 1 dmg that would be dealt to target creature this turn)

(U) Flying Men (1/1, flying)
(U) Merchant Ship (0/2, ~ can't attack unless defending player controls an Island. Whenever ~ attacks and isn't blocked, I gain 2 life. When I control no Islands, sac ~)
(S) Rukh Egg (0/3, When ~ is put into a graveyard from play, put a 4/4 red Bird creature token with flying into play aeot)

Graveyard:
RFG:

Mooseman: 16
Hand: 12
In Play:

(U) Plains
(U) Island
(UT) Swamp
(U) Desert (T: 1 colorless. T: 1 damage to an attacking creature after it deals its damage.)

(U) Giant Tortoise (1/1, Giant Tortoise gets +0/+3 while untapped.)
(T) Cuombajj Witches (1/3, T:1 damage to any target; opponent may also do 1 damage to any target. You choose your target before opponent does, but damage is inflicted simultaneously.)
(S) Khabal Ghoul (1/1, At the end of each turn, put a +1/+1 counter on Khabál Ghoul for each other creature that died during the turn and was not regenerated.)

Graveyard:
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep

MT
Bird Maiden

Done

Spidey: 20
Hand: 12
In Play:

(T) Island
(T) Forest
(T) Mountain
(T) Swamp
(T) Oasis (T: Prevent the next 1 dmg that would be dealt to target creature this turn)

(U) Flying Men (1/1, flying)
(U) Merchant Ship (0/2, ~ can't attack unless defending player controls an Island. Whenever ~ attacks and isn't blocked, I gain 2 life. When I control no Islands, sac ~)
(S) Rukh Egg (0/3, When ~ is put into a graveyard from play, put a 4/4 red Bird creature token with flying into play aeot)

Graveyard:
RFG:

Mooseman: 16
Hand: 12
In Play:

(U) Plains
(U) Island
(UT) Swamp
(T) Mountain
(U) Desert (T: 1 colorless. T: 1 damage to an attacking creature after it deals its damage.)

(U) Giant Tortoise (1/1, Giant Tortoise gets +0/+3 while untapped.)
(U) Cuombajj Witches (1/3, T:1 damage to any target; opponent may also do 1 damage to any target. You choose your target before opponent does, but damage is inflicted simultaneously.)
(U) Khabal Ghoul (1/1, At the end of each turn, put a +1/+1 counter on Khabál Ghoul for each other creature that died during the turn and was not regenerated.)
(S) Bird Maiden (1/2, Flying)

Graveyard:
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep

Swamp

Oubliette the Ghoul
Unstable Mutation on the Egg (combo!!!)
Attack with the Egg
Responses/blocks?

Spidey: 20
Hand: 10
In Play:

(T) Island
(U) Forest
(T) Mountain
(T,T) Swamp x2
(U) Oasis (T: Prevent the next 1 dmg that would be dealt to target creature this turn)

Oubliette (When ~ CIP, target creature phases out. That creature can't phase in as long as ~ is in play. When ~ leaves play, the creature phases in tapped)
Unstable Mutation (Enchanted creature gets +3/+3. At the beginning of enchanted creature's controller's upkeep, put a -1/-1 ctr on that creature)

(U) Flying Men (1/1, flying)
(U) Merchant Ship (0/2, ~ can't attack unless defending player controls an Island. Whenever ~ attacks and isn't blocked, I gain 2 life. When I control no Islands, sac ~)
(T) Rukh Egg (3/6 due to Unstable Mutation, When ~ is put into a graveyard from play, put a 4/4 red Bird creature token with flying into play aeot) * Unstable Mutated*

Graveyard:
RFG:

Mooseman: 16
Hand: 12
In Play:

(U) Plains
(U) Island
(UT) Swamp
(T) Mountain
(U) Desert (T: 1 colorless. T: 1 damage to an attacking creature after it deals its damage.)

(U) Giant Tortoise (1/1, Giant Tortoise gets +0/+3 while untapped.)
(U) Cuombajj Witches (1/3, T:1 damage to any target; opponent may also do 1 damage to any target. You choose your target before opponent does, but damage is inflicted simultaneously.)
(PO) Khabal Ghoul (1/1, At the end of each turn, put a +1/+1 counter on Khabál Ghoul for each other creature that died during the turn and was not regenerated.) *Oublietted*
(S) Bird Maiden (1/2, Flying)

Graveyard:
RFG:
 

Spiderman

Administrator
Staff member
You take 3.

Done

Spidey: 20
Hand: 10
In Play:

(T) Island
(U) Forest
(T) Mountain
(T,T) Swamp x2
(U) Oasis (T: Prevent the next 1 dmg that would be dealt to target creature this turn)

Oubliette (When ~ CIP, target creature phases out. That creature can't phase in as long as ~ is in play. When ~ leaves play, the creature phases in tapped)
Unstable Mutation (Enchanted creature gets +3/+3. At the beginning of enchanted creature's controller's upkeep, put a -1/-1 ctr on that creature)

(U) Flying Men (1/1, flying)
(U) Merchant Ship (0/2, ~ can't attack unless defending player controls an Island. Whenever ~ attacks and isn't blocked, I gain 2 life. When I control no Islands, sac ~)
(T) Rukh Egg (3/6 due to Unstable Mutation, When ~ is put into a graveyard from play, put a 4/4 red Bird creature token with flying into play aeot) * Unstable Mutated*

Graveyard:
RFG:

Mooseman: 13
Hand: 12
In Play:

(U) Plains
(U) Island
(UT) Swamp
(T) Mountain
(U) Desert (T: 1 colorless. T: 1 damage to an attacking creature after it deals its damage.)

(U) Giant Tortoise (1/1, Giant Tortoise gets +0/+3 while untapped.)
(U) Cuombajj Witches (1/3, T:1 damage to any target; opponent may also do 1 damage to any target. You choose your target before opponent does, but damage is inflicted simultaneously.)
(PO) Khabal Ghoul (1/1, At the end of each turn, put a +1/+1 counter on Khabál Ghoul for each other creature that died during the turn and was not regenerated.) *Oublietted*
(S) Bird Maiden (1/2, Flying)

Graveyard:
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep, plains
Moorish Cavalry
Hasran Ogress


Done

Spidey: 20
Hand: 10
In Play:

(T) Island
(U) Forest
(T) Mountain
(T,T) Swamp x2
(U) Oasis (T: Prevent the next 1 dmg that would be dealt to target creature this turn)

Oubliette (When ~ CIP, target creature phases out. That creature can't phase in as long as ~ is in play. When ~ leaves play, the creature phases in tapped)
Unstable Mutation (Enchanted creature gets +3/+3. At the beginning of enchanted creature's controller's upkeep, put a -1/-1 ctr on that creature)

(U) Flying Men (1/1, flying)
(U) Merchant Ship (0/2, ~ can't attack unless defending player controls an Island. Whenever ~ attacks and isn't blocked, I gain 2 life. When I control no Islands, sac ~)
(T) Rukh Egg (3/6 due to Unstable Mutation, When ~ is put into a graveyard from play, put a 4/4 red Bird creature token with flying into play aeot) * Unstable Mutated*

Graveyard:
RFG:

Mooseman: 13
Hand: 10
In Play:

(TT) Plains
(T) Island
(TT) Swamp
(T) Mountain
(U) Desert (T: 1 colorless. T: 1 damage to an attacking creature after it deals its damage.)

(U) Giant Tortoise (1/1, Giant Tortoise gets +0/+3 while untapped.)
(U) Cuombajj Witches (1/3, T:1 damage to any target; opponent may also do 1 damage to any target. You choose your target before opponent does, but damage is inflicted simultaneously.)
(PO) Khabal Ghoul (1/1, At the end of each turn, put a +1/+1 counter on Khabál Ghoul for each other creature that died during the turn and was not regenerated.) *Oublietted*
(U) Bird Maiden (1/2, Flying)
(S) Moorish Cavalry (3/3, Trample)
(S) Hasran Ogress (3/2, If you declare Hasran Ogress as an attacker, pay 2 or Hasran Ogress deals 3 damage to you.)


Graveyard:
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep - put a -1/-1 ctr on my Egg

Plains
War Elephant

Done

Spidey: 20
Hand: 9
In Play:

(T) Island
(U) Forest
(T) Mountain
(T,U) Swamp x2
(T) Plains
(U) Oasis (T: Prevent the next 1 dmg that would be dealt to target creature this turn)

Oubliette (When ~ CIP, target creature phases out. That creature can't phase in as long as ~ is in play. When ~ leaves play, the creature phases in tapped)
Unstable Mutation (Enchanted creature gets +3/+3. At the beginning of enchanted creature's controller's upkeep, put a -1/-1 ctr on that creature)

(U) Flying Men (1/1, flying)
(U) Merchant Ship (0/2, ~ can't attack unless defending player controls an Island. Whenever ~ attacks and isn't blocked, I gain 2 life. When I control no Islands, sac ~)
(U) Rukh Egg (2/5 due to Unstable Mutation and ctrs, When ~ is put into a graveyard from play, put a 4/4 red Bird creature token with flying into play aeot) * Unstable Mutated* *1 -1/-1 ctr*
(S) War Elephant (2/2, banding, trample)

Graveyard:
RFG:

Mooseman: 13
Hand: 10
In Play:

(TT) Plains
(T) Island
(TT) Swamp
(T) Mountain
(U) Desert (T: 1 colorless. T: 1 damage to an attacking creature after it deals its damage.)

(U) Giant Tortoise (1/1, Giant Tortoise gets +0/+3 while untapped.)
(U) Cuombajj Witches (1/3, T:1 damage to any target; opponent may also do 1 damage to any target. You choose your target before opponent does, but damage is inflicted simultaneously.)
(PO) Khabal Ghoul (1/1, At the end of each turn, put a +1/+1 counter on Khabál Ghoul for each other creature that died during the turn and was not regenerated.) *Oublietted*
(U) Bird Maiden (1/2, Flying)
(S) Moorish Cavalry (3/3, Trample)
(S) Hasran Ogress (3/2, If you declare Hasran Ogress as an attacker, pay 2 or Hasran Ogress deals 3 damage to you.)

Graveyard:
RFG:
 
Top