How do these cards work?

Discussion in 'Rules Questions' started by Thallid Ice Cream Man, Aug 27, 2000.

  1. Thallid Ice Cream Man 21sT CeNTuRy sChIZoId MaN

    There are a lot of cards that just got screwed up because of the change from interrupts to instants, such as Avoid Fate, Burnout, and Sirocco, for example. I wouldn't have used them anyway, so I don't have any problem with this, but someone in a Type I tournament could bring a deck of cards like that solely for the purpose of getting judges angry or something. Does the game end in a draw, or do the cards just do absolutely nothing, or what? I'm a bit confused.
  2. BigBlue Magic Jones

  3. Zadok001 CPA Founder, Greater Good

    In essence, I believe all occurances of the word 'interrupt' have been errataed to 'Instant.' So the cards still function, some of them (Siricco) better than ever!

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