Ghetto Set: In the making

Discussion in 'Home Made Cards' started by Force of Will Smith, Apr 18, 2005.

  1. Force of Will Smith New Member

    I have a ton of cards for this set, mainly just needing a google image for most of them... here are some new ones

    Lands:




    *Finished* The Ghetto: Land Common
    All spells are colorless.
    All lands produce colorless mana.
    All spells cost twice as much.

    Dark Alleyway Land Rare
    All creature get -2/-0
    Whenever a creature is put into a graveyard, remove it from the game.


    Artifacts:

    *finished*Open Mic Nite Artifact 3
    Whenever a player attempts to cast a spell, they must choose to either cheer or boo. If the majority of players boo, counter the spell being cast.
    Players may choose to change their vote one last time after all votes
    have been cast.

    Taser Artifact 1
    T:Tap target creature. You may choose not to untap Taser. As long as Taser
    remains tapped the creature remains tapped.

    Riot Shield Equipment 1
    Equip:2
    Equipped creature gets +0/+6 and defender.





    Black:

    *Need Pic* Drive-By 1B Instant
    Destroy target non-artifact non-black creature.

    Thug 1B 4/4
    At the end of your turn, lose 4 life if it did not attack this turn.
    This doesn't apply if Thug was brought into play this turn.
    At the beginning of your upkeep, remove the top 5 cards of your library from the game.

    Gang Warfare 2BB Sorcery

    When Gang Warfare comes into play, choose target opponent. Both you
    and target opponent set aside X creatures, where X is equal to the lowest number of creatures any player controls.
    Each of these creatures set aside, deal damage seperately, equal to their power to each of your opponents creatures set aside in this way, beginning with creatures that have the highest converted mana cost to the lowest. If more than one creature shares a mana cost, it's controller chooses the order.Repeat this process until all creatures have been targeted and dealt damage.

    man i hope that text will all fit.... i dont want a seraph on my hands...
    here's an abridged version if im short for space.

    (abridged)
    Gang Warfare 2BB Sorcery

    When Gang Warfare comes into play, you and target opponent set aside X creatures, where X is equal to the lowest number of creatures both players control.

    Each of creature set aside deals damage seperately, equal to their power to each of your opponents creatures set aside in this way, beginning with the highest converted mana cost to the lowest. If more than one creature shares a mana cost, it's controller chooses the order.Repeat this process until all creatures have been targeted and dealt damage



    *Need Pic* Race Riot 1B Enchantment
    When race riot comes into play, each player chooses a creature type.
    Creatures of the chosen type get -1/-1.

    *Finished* I'm Rick James Bitch B Sorcery
    You may have any number of cards named "I'm Rick James Bitch" in your library.
    Target player discards a card.
    At the beginning of your upkeep, if there are 3 or more copies
    of the card "I'm Rick James Bitch", in your graveyard you may
    search your library for a card called Rick James and put him into
    your hand.

    Rick James 3BB Legendary Pimp 3/3
    When Rick James comes into play, gain control of all bitches.
    T: Target creature is considered a bitch in addition to its creature type.


    *finished* Jus' Kickin It XBBB Enchantment
    X Flow counters. Rhyme X bars or lose




    Blue:

    *finished*Tear Gas 2U Instant
    Prevent all damage that would be dealt to and by creatures this turn.
    All creatures that attacked or blocked this turn don't untap during their next
    untap phase.


    Rent-A-Cop U 1/1 Swine
    T: Deal 1 damage to target creature with power 1 or less
    3,T: Search your library for a swine with casting cost 2 or less and put it into play.

    Officer Johnson 1U 1/1 Swine
    T: Deal 1 damage to target creature with power 2 or less
    4,T: Search your library for a swine with casting cost 3 or less and put it into play.


    Sergeant Mahoney/McCoy 2U 1/2 Swine
    T: Deal 1 damage to target creature with power 3 or less
    5,T: Search your library for a swine with casting cost 4 or less and put it into play.

    Chief Wiggum 3U 2/2 Swine
    T: Deal 1 damage to target creature with power 4 or less
    6,T: Search your library for a swine with casting cost 5 or less and put it into play.


    Robocop 3UU 3/3 Legendary Robot Swine
    T: Deal 3 damage divided among any number of target creatures and/or players.
    3: Search your library for a card named "Serve the Public Trust" and put it into your hand.
    4: Search your library for a card named "Protect the Innocent" and put it into your hand.
    5: Search your library for a card named "Uphold the Law" and put it into your hand.

    Serve the Public Trust 1U Instant
    All non-attacking creatures gain +0/+2 until end of turn.

    Protect the Innocent U Instant
    Prevent all damage dealt to target creature. Until end of turn, that creature
    is indestructible.

    Uphold the Law 2UU Instant
    Counter target spell and remove it from the game.
    Uphold the Law may only be cast if you control at least two untapped
    Swine.

    ?Move Along Instant/Sorcery
    something about not being able to attack.

    ?Isolated Incident Instant Sorcery/
    creature/kill removal

    ?All according to procedure Enchantment/Instant/Sorcery

    ?Come out with your hands up instant

    ?Wrong place at the wrong time Instant
    Creature kill/misdirection.

    *Need Pic* Forgot the Crullers U Instant
    Search your library for any card and put it into your hand. Remove
    the rest of your library from the game.

    Resisting Arrest U Enchant Creature
    Resisting Arrest may be played as an instant.
    Enchanted creature deals no combat damage.
    Enchanted creature's controller may return an attacking creature
    they control to their hand to return resisting arrest to its owner's hand.

    *Have pic* Booty-Bouncin 4U
    Return up to two target creatures to their owner's hands.
    Booty-Bouncin costs 2 less for every ten seconds it's caster
    does a "booty-dance". (to dance wildly, shaking one's rear)

    We got nuthin' Chief UU Sorcery
    Each player shuffles a creature they control into their library.

    *Finished* Police Brutality XU Instant
    Deal X damage to target creature. Double that amount if the creature is black.
    Can't we all just get along?



    Red:

    *Need Pic* Big Tommy RRR Legendary Redneck 6/1
    Haste, Trample
    Big Tommy can't be the target of spells or abilities
    If Big Tommy attacks or blocks, sacrifice it.

    *Finished* Holla! RR Enchantment
    All creatures have haste.
    Whenever a creature comes into play, untap all creatures.



    Green:

    *Need Pic* Magic Brownies GG Enchantment
    At each player's upkeep, they roll a six-sided die.
    All creature's get +X/+X where X is equal to the current die roll.

    *Need Pic* What? GGG Insterrupt
    (This spell counts as both an instant and an interrupt. Since you have
    priority, you choose which it becomes)
    Counter target spell. It's caster may add GGGG to their mana pool now,
    or at the beginning of their next turn.

    *Finished* It's Totally Legal 1GG Instant Enchantment - Arcane
    All targets are legal (already posted)

    *Finished* We're not causing any trouble 1G Insterrupt
    (This spell counts as both an instant and an interrupt. Since you have
    priority, you choose which it becomes)
    Counter target activated, continous, triggered, or static ability.

    *Finished* Chester the Bewildered, Legendary Hippy 4GG 0/2
    If Chester deals combat damage to an opponent, they skip their next turn.
    Chester can't be the target of spells or abilities.
    Sacrifice Chester: Draw 2 cards.

    *Have pic*Jerry, the Illuminated 3GG 0/8 hippy
    The power and toughness of each creature is halved, rounded down.
    For each land that comes into play, that player chooses a basic land type.
    That land becomes the chosen land type permanently.
    Playerrs may not choose a land type they already control.
    2:put a copy of Jerry the illuminated into play

    *Finished*Deranged Hippy GG 6/6
    Deranged Hippy gets a -1/-1 counter on it, a little over every 3 seconds.
    At the beginning of your upkeep, if deranged hippy is in your graveyard, return him to play.

    *finished*Starsparkle 2G Hippy 2/2
    When starsparkle comes into play, destroy target artifact
    If you control a forest and an opponent controls an artifact,
    you may play starsparkle without paying it's mana cost.

    *have pic*Flowerchild 2G 0/4 Hippy
    Flowerchild can't attack.
    All creatures cost 2 less to play.
    Creatures can't attack unless their controller pays 3 for each attacking creature.

    *have pic*Jam Session 1G Enchantment
    When Jam session comes into play, each player chooses a creature type.
    Creatures of the chosen type come into play tapped.

    *have pic*Protest 1GG Enchantment Uncommon
    Whenever a creature comes into play under your control, you may remove it from the game. At the beginning of your upkeep, you may return a creature card Protest removed from the game in this way to play with a +0/+1 counter on it. (Creatures that leave play from this cards effect retain their counters.)

    *Need Pic* Self-Righteousness 2G Enchant Creature
    Enchanted creature gains: T: Deal 1 damage to target creature or player.


    White:

    *Finished*Big Louie 2WWW Legendary Gangsta 2/5
    Ta: target player discaards a card. If the card discarded was an artifact, repeat this process.

    *Finished* The Hookup 1W Hustlah 0/1
    at the beginning of your upkeep, lose 1 life.
    T: add 3 colorless to your mana pool. This may only be used to
    pay for artifacts, or the activation costs of artifacts.

    *Need Pic* Frontin' Yo WW Enchantment
    Whenever you say a phrase or sentence, you must
    say "yo" at least once. If you don't, sacrifice Frontin' Yo.
    Creatures can't attack.
    Pay 4 life: destroy Frontin' Yo. Any player may play this ability

    *Finished* Masked Hoodlum W Thug 5/4
    If Masked Hoodlum is the target of a spell or ability, it gets -9/-9 until
    end of turn.
    If Masked Hoodlum is put into a graveyard from play, remove half of
    your library from the game, rounded up.

    *Need Pic* Only tha Finest 2WW sorcery
    Destroy all creatures and regenerate all bitches.

    *Need Pic*Lacey/Ginger 0 bitch 0/1
    All bitches gain flying.
    All your spells cost an additional 1.

    *Need Pic*Stacey/Scary 0 bitch 0/1
    All bitches gain first strike.
    All your spells cost an additional 1.

    *Need Pic*Kacey/Posh 0 bitch 0/1
    All bitches gain +0/+1.
    All your spells cost an additional 1.

    *Need Pic*Macy/Baby 0 bitch 0/1
    All bitches gain +1/+0.
    All your spells cost an additional 1.

    *Need Pic*Sporty 0 bitch 0/1
    All bitches gain haste.
    All your spells cost an additional 1.



    i may do 4 or 5 bitches..
    i have several of these cards completed.. ill use this thread to eventually post the ones ive made..

    In the meantime any edits would be good... also if you have a picture of someone you know being ghetto or a redneck.. or a hippy, or blinging it out.. i could probably use the image... I'm also in need of flavor text.

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