L
Lotus Mox
Guest
from E-leagues patch:
WHITE:
Angelfire Crusader 3W
Creature - Soldier
R: Angelfire Crusader gets +1/+0 until end of turn.
2/3
Common
Coalition Flag W
Enchant Creature
Coalition Flag can enchant only a creature you control.
Enchanted creature's type is Flagbearer.
If an opponent plays a spell or ability that could target a Flagbearer in play, that player chooses at least one Flagbearer as a target.
Uncommon
Coalition Honor Guard 3W
Creature - Flagbearer
If an opponent plays a spell or ability that could target a Flagbearer in play, that player chooses at least one Flagbearer as a target.
2/4
Common
Dega Discpile W
Creature - Wizard
B, T: Target creature gets -2/-0 until end of turn.
R, T: Target creature gets +2/+0 until end of turn.
1/1
Common
Dega Sanctuary 2W
Enchantment
At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black and a red permanent, you gain 4 life instead.
Uncommon
Degavolver 1W
Creature - Volver
Kicker 1B and/or R
If you paid the 1B kicker cost, Degavolver comes into play with two +1/+1 counters on it and has, "Pay 3 life: Regenerate Degavolver."
If you paid the R kicker cost, Degavolver comes into play with a +1/+1 counter on it and has first strike.
1/1
Rare
Divisionary Tactics 3W
Enchantment
Tap two untapped creatures you control: Tap target creature.
Uncommon
Divine Light W
Sorcery
Prevent all damage that would be dealt this turn to creatures you control.
Common
Enlistment Officer 3W
Creature - Soldier
First strike
When Enlistment Officer comes into play, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library.
2/3
Uncommon
False Dawn 1W
Sorcery
Colored mana symbols on all permanents you control and on all cards you own that aren't in play become W until end of turn.
Draw a card.
Rare
Gerrard Capashen 3WW
Creature - Legend
At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.
3W: Tap target creature. Play this ability only if Gerrard Capashen is attacking.
3/4
Rare
Haunted Angel 2W
Creature - Angel
Flying
When Haunted Angel is put into your graveyard from play, remove Haunted Angel from the game and each other player puts a 3/3 black Angel token with flying into play.
3/3
Uncommon
Hellionaut 2W
Creature - Soldier
Flying
1, T: Add one mana of any color to your mana pool.
1/2
Common
Manacles of Decay 1W
Enchant Creature
Enchanted Creature can't attack.
B: Enchanted creature gets -1/-1 until end of turn.
R: enchanted creature can't blokc this turn.
Common
Orim's Thunder 2W
Instant
Kicker R
Destroy target artifact or Enchantment. If you paid the kicker cost, Orim's Thunder deals damage equal to that artifact or enchantment's converted mana cost to target creature.
Common
Shield of Duty and Reason W
Enchant Creature
Enchanted creature has protection from green and from blue.
Common
Spectral Lynx 1W
Creature - Cat
Protection from green
B: Regenerate Spectral Lynx.
2/1
Rare
Standard Bearer 1W
Creature - Flagbearer
If an opponent plays a spell or ability that could target a Flagbearer in play, that player chooses at least one Flagbearer as a target.
1/1
Common
The rest comes as soon as I type it up.
WHITE:
Angelfire Crusader 3W
Creature - Soldier
R: Angelfire Crusader gets +1/+0 until end of turn.
2/3
Common
Coalition Flag W
Enchant Creature
Coalition Flag can enchant only a creature you control.
Enchanted creature's type is Flagbearer.
If an opponent plays a spell or ability that could target a Flagbearer in play, that player chooses at least one Flagbearer as a target.
Uncommon
Coalition Honor Guard 3W
Creature - Flagbearer
If an opponent plays a spell or ability that could target a Flagbearer in play, that player chooses at least one Flagbearer as a target.
2/4
Common
Dega Discpile W
Creature - Wizard
B, T: Target creature gets -2/-0 until end of turn.
R, T: Target creature gets +2/+0 until end of turn.
1/1
Common
Dega Sanctuary 2W
Enchantment
At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black and a red permanent, you gain 4 life instead.
Uncommon
Degavolver 1W
Creature - Volver
Kicker 1B and/or R
If you paid the 1B kicker cost, Degavolver comes into play with two +1/+1 counters on it and has, "Pay 3 life: Regenerate Degavolver."
If you paid the R kicker cost, Degavolver comes into play with a +1/+1 counter on it and has first strike.
1/1
Rare
Divisionary Tactics 3W
Enchantment
Tap two untapped creatures you control: Tap target creature.
Uncommon
Divine Light W
Sorcery
Prevent all damage that would be dealt this turn to creatures you control.
Common
Enlistment Officer 3W
Creature - Soldier
First strike
When Enlistment Officer comes into play, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library.
2/3
Uncommon
False Dawn 1W
Sorcery
Colored mana symbols on all permanents you control and on all cards you own that aren't in play become W until end of turn.
Draw a card.
Rare
Gerrard Capashen 3WW
Creature - Legend
At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.
3W: Tap target creature. Play this ability only if Gerrard Capashen is attacking.
3/4
Rare
Haunted Angel 2W
Creature - Angel
Flying
When Haunted Angel is put into your graveyard from play, remove Haunted Angel from the game and each other player puts a 3/3 black Angel token with flying into play.
3/3
Uncommon
Hellionaut 2W
Creature - Soldier
Flying
1, T: Add one mana of any color to your mana pool.
1/2
Common
Manacles of Decay 1W
Enchant Creature
Enchanted Creature can't attack.
B: Enchanted creature gets -1/-1 until end of turn.
R: enchanted creature can't blokc this turn.
Common
Orim's Thunder 2W
Instant
Kicker R
Destroy target artifact or Enchantment. If you paid the kicker cost, Orim's Thunder deals damage equal to that artifact or enchantment's converted mana cost to target creature.
Common
Shield of Duty and Reason W
Enchant Creature
Enchanted creature has protection from green and from blue.
Common
Spectral Lynx 1W
Creature - Cat
Protection from green
B: Regenerate Spectral Lynx.
2/1
Rare
Standard Bearer 1W
Creature - Flagbearer
If an opponent plays a spell or ability that could target a Flagbearer in play, that player chooses at least one Flagbearer as a target.
1/1
Common
The rest comes as soon as I type it up.