You'd be shocked as to how effective this thing is...not only because creature removal (Mutilate, Edict, Repulse, etc.) is rendered completely useless, but because it just goes so fast, and can crank even faster if need be! 18x Mountain 2x Barbarian Ring 4x Overmaster 4x Shock 4x Firebolt 2x Sonic Seizure 4x Volcanic Hammer 4x Flame Burst 4x Fiery Temper 4x Ensnaring Bridge 4x Grafted Skullcap 2x Violent Eruption 4x Earthquake SB: 1x Barbarian Ring 3x Breath of Darigaaz 3x Molten Influence 4x Urza's Rage 4x Pit Trap First, some things need explaining. Overmaster is NOT in there in case I need to push something past counters. It's there because it turns this into a 56-card deck; it's a cheap way of cycling a bad draw into a useful spell. 1x Barbarian Ring is in the sideboard for the same reason as 4x Urza's Rage; against counter-based decks, it hurts bad. Breath of Darigaaz is there for quick weenie hordes, like elves and such. Molten Influence is surprisingly good; your opponent is at 6 and FoFs. You Molten Influence it with three cards left in hand. He takes the hit, you Shock him. Good game. Pit Trap is a wild card, but it's a quick and effective defense vs. Tog...he has to bounce it before Tog can attack, and I've seen enough bounceless versions of Tog that I can stop cold with one good Pit Trap. Especially effective at a casting cost of 2, because it gets in under countermagic, esp. if I go first. Thoughts?