M
Mikeymike
Guest
I'm convinced that someone is going to break the hell out of this card, and actually I'm surprised it has taken this long. Let's look at it in detail:
Artificer’s Intuition - 1U
Enchantment - Rare Fifth Dawn
U, Discard an artifact card from your hand:
Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library.
Try thinking about this another way:
This is essentially a Survival of the Fittest for artifacts. And it is blue.
It is limited in its 1 or less CC, but their are a lot of 1 CC artifacts that are quite dangerous. It also doesn't have a specified cost on artifacts you discard, so it isn't as limiting as you might think (if you were to use a little graveyard manipulation).
So let's look at the cards it can go fetch (got help from Crystalkeep.com with this list):
Type 2
Myr Servitor - Which can go get copies of itself to set up its built-in combo. Thankfully Skullclamp was banned.
Engineered Explosives
Conjurer's Bauble - Which allows you to recycle artifacts in the GY that you pitch, more synergy
Chalice of the Void
Paradise Mantle
Wayfarer's Bauble
AEther Vial
Chrome Mox
Chromatic Sphere
Spellbombs
Artifact Lands
Bonesplitter
Ornithopter
Welding Jar
Scrabbling Claws
Type 1 (Extended, etc.)
Skullclamp
Black Lotus / Lion's Eye Diamond
Moxen
Sol Ring / Mana Vault / Mana Crypt
Voltaic Key
Tormod's Crypt / Phyrexian Furnace
Claws of Gix
Ivory Tower
Black Vise / The Rack
Cadelabra of Tawnos
Feldon's Cane
Zuran Orb
Juju Bubble (hey I like it)
Library of Leng
Cursed Scroll
Grindstone
Meekstone
Phyrexian Dreadnaught - an alternative to Survival in Extended for Full English Breakfast
Here's what I notice
* This card can fetch a lot of constructed worthy T2 cards, I'm looking at Affinity variants in particular.
* It gives 5-color blue a easy method of cleaning its mana base (in extended especially)
* It gets a heluva lot of Type 1/Extended staple cards
* It gets a heluva lot of Type 1 restricted cards
* It is blue, which has plenty of natural synergy with artifacts anyway.
OK, that's my starting point. How do you break this thing?
EDIT - Forgot to mention Auirok Salvagers.
Artificer’s Intuition - 1U
Enchantment - Rare Fifth Dawn
U, Discard an artifact card from your hand:
Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library.
Try thinking about this another way:
This is essentially a Survival of the Fittest for artifacts. And it is blue.
It is limited in its 1 or less CC, but their are a lot of 1 CC artifacts that are quite dangerous. It also doesn't have a specified cost on artifacts you discard, so it isn't as limiting as you might think (if you were to use a little graveyard manipulation).
So let's look at the cards it can go fetch (got help from Crystalkeep.com with this list):
Type 2
Myr Servitor - Which can go get copies of itself to set up its built-in combo. Thankfully Skullclamp was banned.
Engineered Explosives
Conjurer's Bauble - Which allows you to recycle artifacts in the GY that you pitch, more synergy
Chalice of the Void
Paradise Mantle
Wayfarer's Bauble
AEther Vial
Chrome Mox
Chromatic Sphere
Spellbombs
Artifact Lands
Bonesplitter
Ornithopter
Welding Jar
Scrabbling Claws
Type 1 (Extended, etc.)
Skullclamp
Black Lotus / Lion's Eye Diamond
Moxen
Sol Ring / Mana Vault / Mana Crypt
Voltaic Key
Tormod's Crypt / Phyrexian Furnace
Claws of Gix
Ivory Tower
Black Vise / The Rack
Cadelabra of Tawnos
Feldon's Cane
Zuran Orb
Juju Bubble (hey I like it)
Library of Leng
Cursed Scroll
Grindstone
Meekstone
Phyrexian Dreadnaught - an alternative to Survival in Extended for Full English Breakfast
Here's what I notice
* This card can fetch a lot of constructed worthy T2 cards, I'm looking at Affinity variants in particular.
* It gives 5-color blue a easy method of cleaning its mana base (in extended especially)
* It gets a heluva lot of Type 1/Extended staple cards
* It gets a heluva lot of Type 1 restricted cards
* It is blue, which has plenty of natural synergy with artifacts anyway.
OK, that's my starting point. How do you break this thing?
EDIT - Forgot to mention Auirok Salvagers.