Ahhh...Black and White...the most pure of colour combo's...

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Preacher_Man

Guest
What better way to explore the eternal struggle of good and evil that dwells in all of our imortal souls then to play with such a strangely dichotomous colour combonation.

Ofcourse, and ideas for improvement are nice two. One thing I've been thinking of is Emblazoned Golum, as it can be fairly cheep, ignores colour protection and blocks Shadowmage Infiltrator all day long.

Also, is Haunting Echos worth the slots.



4 Spectral Llynx
4 Voice of All
2 Mind Slicer
2 Desolation Angel

4 Duress
3 Gerard's Verdict
2 Haunting Echos

4 Wrath of God
4 Vindicate
3 Death Grasp

3 Phyrexian Arena

3 Cabal Pit
4 Caves of Koilos
2 Dromars Cavern
9 Swamp
7 Plains
 
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Neo_Keo

Guest
In my Evil Opinion :D

For the haunting ehcoes question that would depend what you want to dowith this deck. YOu want o cripple your oppoenent or so you want to ply W/B control. I would lose the haunting echoes if your running htis many creatures and jsut go for the win and up your Verdict count to 4. Just tobe evil that is :D and up the arena count to 4 just to get hat ealry advantage.

If you want to go the other rout and cripple your opponent over the hill the nup the echoes to 4 take out 1 Angel, 1 wrath, 1 Dromars Cavern, and add 1 Verdict, 2x Echoes.
 
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