R
RPGJunkie
Guest
I'm just bored. So...I thought I'd think of some cards. So...I did:
Grind 1BR
Instant Common
Destroy target artifact. Its controller discards a card at random from his or her hand.
Drill 2RB
Sorcery Common
Destroy target land. Its controller discards a card at random from his or her hand.
Afterimages 3UU
Enchantment Rare
Whenever a creature is returned to a player's hand, put an Image token into play. Treat this token as an exact copy of that creature.
Reconfigure 2WWW
Instant Rare
Destroy target enchantment or artifcat. Search you library for a card and put it into your hand.
Deter 2UUU
Instant Rare
Counter target creature spell. Search you library for a card and put it into your hand.
Drive Out 2BBB
Instant Rare
Look at target players hand and choose a creature card there. That player discards that card. Search you library for a card and put it into your hand.
Outburst 2RRR
Instant Rare
Outburst deals 2 damage to target creature or player. Search you library for a card and put it into your hand.
Refresh 2GGG
Instant Rare
Untap target creature. That creature gets +3/+3 until end of turn. Search you library for a card and put it into your hand.
Mixing Pot 4
Artifact Rare
Tap, X: Put target spell from you hand under Mixing Pot. X is that spell's casting cost.
Tap: Put all spells under Mixing Pot on the stack, in any order you choose.
Ascention 1W
Sorcery Rare
Remove all white creatures from the game. Gain 2 life for each creature removed from the game in this way.
Self Destruct 2R
Sorcery Uncommon
Sacrifice a creature. That creature deals damage equal to its casting cost to all creatures.
Explode 2RR
Instant Uncommon
Sacrifice a creature. That creature deals damage equal to its casting cost to all creatures.
Copper Guardian 1W
Creature - Guardian Common
W, Tap, Sacrifice Copper Guardian: Put a +1/+1 counter on target creature.
1/1
Simple copper, giving hope.
Silver Guardian 2W
Creature - Guardian Uncommon
W, Tap, Sacrifice Copper Guardian: Put two +1/+1 counters on target creature.
2/2
Shining silver, protecting beauty.
Gold Guardian 2WW
Creature - Guardian Rare
W, Tap, Sacrifice Copper Guardian: Put three +1/+1 counters on target creature.
3/3
Rare gold, sustaning life.
Platinum Guardian 3WWW
Creature - Guardian Rare
First Strike. Flying.
W, Tap, Sacrifice Copper Guardian: Put three +1/+1 counters on target creature. That creature gains First Strike and Flying.
3/3
Pricless platinum, granting miracles.
Update 3UU
Sorcery Rare
Search your library for a card that is the same type as target permenant in your graeyard and put it into play. Shuffle your library.
Renew 2UU
Sorcery Uncommon
Search your library for a copy of target permenant in your graveyard and put it into play. Shuffle your library.
Replace 4UU
Sorcery Rare
Sacrifice a permenant. Search your library for a permenant of the same type and put it into play. Shuffle your library.
What does everyone think?
Grind 1BR
Instant Common
Destroy target artifact. Its controller discards a card at random from his or her hand.
Drill 2RB
Sorcery Common
Destroy target land. Its controller discards a card at random from his or her hand.
Afterimages 3UU
Enchantment Rare
Whenever a creature is returned to a player's hand, put an Image token into play. Treat this token as an exact copy of that creature.
Reconfigure 2WWW
Instant Rare
Destroy target enchantment or artifcat. Search you library for a card and put it into your hand.
Deter 2UUU
Instant Rare
Counter target creature spell. Search you library for a card and put it into your hand.
Drive Out 2BBB
Instant Rare
Look at target players hand and choose a creature card there. That player discards that card. Search you library for a card and put it into your hand.
Outburst 2RRR
Instant Rare
Outburst deals 2 damage to target creature or player. Search you library for a card and put it into your hand.
Refresh 2GGG
Instant Rare
Untap target creature. That creature gets +3/+3 until end of turn. Search you library for a card and put it into your hand.
Mixing Pot 4
Artifact Rare
Tap, X: Put target spell from you hand under Mixing Pot. X is that spell's casting cost.
Tap: Put all spells under Mixing Pot on the stack, in any order you choose.
Ascention 1W
Sorcery Rare
Remove all white creatures from the game. Gain 2 life for each creature removed from the game in this way.
Self Destruct 2R
Sorcery Uncommon
Sacrifice a creature. That creature deals damage equal to its casting cost to all creatures.
Explode 2RR
Instant Uncommon
Sacrifice a creature. That creature deals damage equal to its casting cost to all creatures.
Copper Guardian 1W
Creature - Guardian Common
W, Tap, Sacrifice Copper Guardian: Put a +1/+1 counter on target creature.
1/1
Simple copper, giving hope.
Silver Guardian 2W
Creature - Guardian Uncommon
W, Tap, Sacrifice Copper Guardian: Put two +1/+1 counters on target creature.
2/2
Shining silver, protecting beauty.
Gold Guardian 2WW
Creature - Guardian Rare
W, Tap, Sacrifice Copper Guardian: Put three +1/+1 counters on target creature.
3/3
Rare gold, sustaning life.
Platinum Guardian 3WWW
Creature - Guardian Rare
First Strike. Flying.
W, Tap, Sacrifice Copper Guardian: Put three +1/+1 counters on target creature. That creature gains First Strike and Flying.
3/3
Pricless platinum, granting miracles.
Update 3UU
Sorcery Rare
Search your library for a card that is the same type as target permenant in your graeyard and put it into play. Shuffle your library.
Renew 2UU
Sorcery Uncommon
Search your library for a copy of target permenant in your graveyard and put it into play. Shuffle your library.
Replace 4UU
Sorcery Rare
Sacrifice a permenant. Search your library for a permenant of the same type and put it into play. Shuffle your library.
What does everyone think?