Benalish Banner 2W Sorcery Kicker W (You may pay an additional W as you play this spell.) Target creature gets +1/+2 and gains first strike until end of turn. If you paid the kicker cost, another target creature gets +2/+1 until end of turn. Spectral Knight 2W Creature - Soldier 2/2 Kicker U (You may pay an additional U as you play this spell.) First strike When Spectral Knight comes into play, if you paid the kicker cost, return target creature to its owner's hand. Serene Pulse 1W Sorcery Kicker XW (You may pay an additional XW as you play this spell.) Destroy target artifact or enchantment. It can't be regenerated. If you paid the kicker cost, destroy X target artifacts and/or enchantments. They can't be regenerated. X can't be 0. Benalish Dragonrider 2WW Creature - Soldier 2/3 Flying W: Benalish Dragonrider gets +0/+1 until end of turn. R: Benalish Dragonrider gets +1/+0 until end of turn. Remand 1U Sorcery Kicker B (You may pay an additional U as you play this spell.) Return up to two target creatures to their owners' hands. If you paid the kicker cost, each of those creatures' controllers discards a card from his or her hand. Static Portal 3U Enchantment Creatures come into play tapped. Sacrifice Static Portal: Tap all creatures. They don't untap during their controllers' untap steps. Static Recoil U Instant Choose one - Target player skips his or her next draw step; or target creature doesn't untap during its controller's next untap step. Armored Balloon 1U Enchant Creature Kicker 1U (You may pay an additional 1U as you play this spell.) Enchanted creature has islandwalk. (It's unblockable as long as defending player controls an island.) If you paid the kicker cost, enchanted creature gets +1/+3, has flying, and can't be the target of spells or abilities.