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  1. Oversoul

    Warhammer Quest: Starting Out

    The power phase is 3 for this turn. Nothing comes out. However, three orcs in a pit see the door open and turn their bows on you. Oddly, there is no floor on the other side of the door. Just a sheer drop into the pit. And there's something else in here: a minotaur. The body is like a man's but...
  2. Oversoul

    Warhammer Quest: Starting Out

    Dorgath hears movement, but it is too faint for him to tell what is making the sound.
  3. Oversoul

    Warhammer Quest: Starting Out

    West is the direction you guys just came from (via the corridor). There's a closed door to the south and a barricaded door to the east. I'll post a new map section...
  4. Oversoul

    D&D: Horror on the Hill: Beginnings

    "Well, this is new. Any ideas?"
  5. Oversoul

    Warhammer Quest: Starting Out

    Which door?
  6. Oversoul

    Warhammer Quest: Starting Out

    The symbols are not themselves magical, nor do they state anything about the urn itself being magical. They are a label indicating the contents of the urn. All that would required to use the urn is to open it.
  7. Oversoul

    Warhammer Quest: Starting Out

    Everyone gets a closer look at their items. Carrow thinks that the sword is a Sword of Hoeth, known to be lightning fast and all but unstoppable once mastered. Being a wood elf himself, he's only reasonably convinced that he's right in his identification. Kelgar's scroll is a simple one-use...
  8. Oversoul

    Warhammer Quest: Starting Out

    My last post would have been a while ago, but I lost internet while typing it and had to mess around with the modem to get it back. I had similar problems on Saturday. Not sure what's up with my ISP. If it seems like I haven't been on for a while, it's probably their fault, although in that...
  9. Oversoul

    Warhammer Quest: Starting Out

    Throg finds that this pack contains a high elven sword, a scroll, a small urn, and a bag with 230 gold. Dorgath finds nothing of interest on the dead except perhaps weapons. The orc Carrow shot has more than enough arrows to restock Carrow's quiver, although these ones are rather ugly, with...
  10. Oversoul

    D&D: Horror on the Hill: Beginnings

    *Is it locked?*
  11. Oversoul

    Warhammer Quest: Starting Out

    The Power Phase is 2 for this turn... -Kelgar blesses Dorgath with Vanquish. Dorgath gains an extra attack. -Carrow shoots an arrow at the orc archer, hitting it in the neck for 4 damage. The orc collapses. -Throg rushes the goblin that speared him, drunkenly swinging at it. He connects...
  12. Oversoul

    Warhammer Quest: Starting Out

    Oops. I was about to post a round of combat, but I just realized that Dorgath has recovered from the effects of Bugman's XXXXXX this turn. Throg still won't until next turn. Kelgar succeeds in his blessing this turn and since all three of the other Warriors start close enough for him to bless...
  13. Oversoul

    Warhammer Quest: Starting Out

    Throg easily swings the door open. The orcs and goblins waiting inside immediately attack. Throg and Dorgath are surprised by the ambush, but Carrow is ready and shoots at them. Unfortunately, his arrow flies wide. -An orc brings its sword down on Dorgath. The blow is deflected by Dorgath's...
  14. Oversoul

    Warhammer Quest: Starting Out

    Dorgath cannot hear anything.
  15. Oversoul

    Duels of the Planeswalkers for XBox, PC, and PS3

    So you assumed that I couldn't tell the difference? I mean, I have played Magic before. It's not like I would be pointing out that the AI was Giant Growthing my creatures during combat if that was actually somehow beneficial to the AI rather than me. Right? I mean, I get that much credit, don't I?
  16. Oversoul

    Warhammer Quest: Starting Out

    The power phase is 2 for this turn. -Throg is at -3 to hit. -Dorgath is at -3 to hit. The Warriors reach the door.
  17. Oversoul

    Duels of the Planeswalkers for XBox, PC, and PS3

    My reply? I mean, this all started because of post #11. Right? And that wasn't a reply to you, really, although I did echo your sentiment, pointing out the old game in the first place and the Giant Growth example in particular had nothing to do with what you said. I said it because my feeling...
  18. Oversoul

    Warhammer Quest: Starting Out

    -Dorgath equips an Amulet of Vindication (Magic Resistance 6+). -Throg equips a Hellfire Sword. -Kelgar heals 3 Wounds with his Ring of Jade. Kelgar has restored himself to full health. -Kelgar's healing efforts earn him 15 gold. Praise Sigmar! Next turn... The power phase is 3 for this turn...
  19. Oversoul

    Happy Birthday BigBlue!

    Happy birthday, BigBlue. We miss you.
  20. Oversoul

    Warhammer Quest: Starting Out

    This antiquated porcelain amulet is covered in a layer of cracked and peeling black leather. Dorgath is only vaguely familiar with the symbols on the amulet, but he eventually recognizes this as an Amulet of Vindication. It should grant a real, but rather weak, magic resistance to its wearer...
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