Search results

  1. Oversoul

    Warhammer Quest: Starting Out

    Throg obtained Bladed Boots (allow for a kick attack once per turn at -1 to hit and +1 Strength). Dorgath obtained Boots of Battle (allow for a kick attack once per turn at -1 to hit and +Strength; are enchanted to be a perfect fit for whoever wears them). Dorgath sees that there is not much...
  2. Oversoul

    D&D: Horror on the Hill - Falling Down a Trapdoor

    *Cugel will put some arrows in them until they calm down.*
  3. Oversoul

    Casual Card Hall of Fame Nomination: Conflux

    Pretty much. I try to always nominate a card, even if it's a set that I haven't really dealt with, I just go through the cards on Apprentice and pick the ones I like the most to narrow it down to 5-10 cards and figure out which one to nominate from there. But lately I've been on the committee...
  4. Oversoul

    Happy Birthday, Spiderman!

    Good catch, Turgy. Happy birthday, webbed one.
  5. Oversoul

    Warhammer Quest: Starting Out

    Also, I never worked out for sure who is carrying these items that you removed from the False Tomb of Shalaz... -Unidentified coinlike stone -Unidentified grey stone orb -Shalaz's Notes -Levos Focus Compendium -Sylvan Epic -The Spagyrick Key -Necromancy Books
  6. Oversoul

    Warhammer Quest: Starting Out

    Giving you the benefit of the doubt, because Dorgath did express a desire to check both of the unexplored tomb chambers along the corridor. You probably would have been sure to state you were checking the west chamber before leaving if the map weren't so far back in the thread. The other...
  7. Oversoul

    D&D: Horror on the Hill - Falling Down a Trapdoor

    "Shed some light on this cave. We should ascertain its size."
  8. Oversoul

    Silemitas: The Search of Lost Time(?)

    *Muttering* "I do like this better than the silly water wall and the corridor of death. Oh, right. Under ordinary circumstances, I'd be happy to do the talking, but I have a strict policy against it when the other party materializes right in front of me and is wielding bladed weapons." *Helata...
  9. Oversoul

    Well, I've never...

    Well, the financial institution's, I guess. Good point, though. Or win, depending on your perspective. I, on the other hand, have been to San Francisco.
  10. Oversoul

    Silemitas: The Search of Lost Time(?)

    "What have we here? Let's see..." What kind of glow does the drawing emit and what is the shape of the drawing?
  11. Oversoul

    Well, I've never...

    Nor have I. Let's see... Oh, I know. Thus far, I have never taken out a loan. Or however to phrase that. I've never received money from any financial institution with the expectation that I pay the sum back with interest.
  12. Oversoul

    ArchEnemy

    Is it? Either way, it wouldn't seem to matter much in this case. Either an all or nothing gimmick. Players will either think it's a fun enough concept to have one player with some big advantages up against multiple opponents with regular decks or they won't. How powerful the scheme cards...
  13. Oversoul

    ArchEnemy

    If what they're showing of those scheme cards is pretty representative, I wonder if it wouldn't normally take at least three players to beat the tyrant or whatever.
  14. Oversoul

    Warhammer Quest: Starting Out

    Searching the bodies proves somewhat baffling. All of the fallen are wearing crude, generic armor. Most of them are armed only with clubs or long daggers. No symbols revealing the nature of these men, no note detailing just what their mission was. Almost all of them are humans, though. How they...
  15. Oversoul

    Werewolf XVII: The Order to Lykin

    Truly, a fascinating castle. Now what did I bring for lunch? Let's see. What's this? Eye of newt? Toe of frog? Wool of bat? Tongue of, uh, it seems that I grabbed the wrong bag. This isn't for eating, it's for, I mean, I haven't the faintest idea where these, um, objects came from or why someone...
  16. Oversoul

    D&D: Horror on the Hill - Falling Down a Trapdoor

    In that case, opening all of the doors is even sillier than I had previously though. How about we just check out the path through the door the maniacs came from and if it goes on for a while without being interesting (or stops at a dead end) we can just head back and try the other five doors later?
  17. Oversoul

    Warhammer Quest: Starting Out

    You ascend the staircase with no problems and head back through the corridor with no signs of the undead. On reaching the area where the wraiths and ghosts had been swarming around tombs, you see that they are indeed gone, as the Crypt Guardian said. The corpses are still there, though. Carrow...
  18. Oversoul

    D&D: Horror on the Hill - Falling Down a Trapdoor

    Neither! Nice try, Spidey. I'm not falling for the old, "open the doors clockwise or counterclockwise" trick. We'll first open the ones ortho to the one that's already open, then the one door that's para, then finally the two doors that are meta to the original door... No wait, that's silly. So...
  19. Oversoul

    Silemitas: The Search of Lost Time(?)

    "Poor taste if you ask me, which no one did. Well, let's move on then."
  20. Oversoul

    Silemitas: The Search of Lost Time(?)

    "I can't imagine why anyone would want to waste perfectly good magic on something useless like this, but if you think that's the case, I suppose I could try my detect magic spell. Then again, this is just some silly water wall. Or a deathtrap? I have no idea."
Top