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  1. Oversoul

    Magic Memories: Corrupt

    Even though a few cards caused some problems, I've always liked Urza's Saga and I think the set has some real gems. It's got to be one of my favorite sets. It was the latest expansion set at the time when I finally both owned enough cards and understood the rules and strategy well enough to...
  2. Oversoul

    Feedback Thread: Reverting and Indefinitely Locking All Decks to the Start of the Game in Modern

    Huh. Sometimes the "proper judge answer" to a question is different from the answer I'd think should be right, and I don't know if this is one of these cases. I maintain that the true answer in this situation is that of course the game is a draw. Neither player has a way to win and both players...
  3. Oversoul

    Warhammer Quest: The Sylvan Epic

    I still don't have anything from Mooseman or Melkor...
  4. Oversoul

    Event Decks Dragon's Maze vs Magic 2014: Spidey (Strength of Selesnya) vs Oversoul (Rush of the Wild

    Traveler dies, you take 3, and you get a 3/3 flying vigilant spirit token?
  5. Oversoul

    Magic Memories: Kaervek's Torch

    Other mana ramp Channel and mana-producing elves are green. The other color that gets the best mana ramp to exploit something like Kaervek's Torch is black, with things like Cabal Coffers, Songs of the Damned, Bubbling Muck, Skirge Familiar, etc. But if you're making a bunch of black mana...
  6. Oversoul

    Magic Memories: Kaervek's Torch

    ElfBall Because there are official records kept, reports published, etc., many of the deck archetypes I mention in these threads were competitive tournament decks at some point. At the risk of sounding like a broken record, my focus has been more on casual Magic and I've attended tournaments...
  7. Oversoul

    Magic Memories: Kaervek's Torch

    Channel It's one of the oldest and most famous combos in Magic. Channel + Fireball is the tradition, but I preferred Kaervek's Torch, like I said. I had a few ChannelTorch decks. I am a jerk. The longest-running incarnation was a red/green deck with Pandemonium + Saproling Burst. I must have...
  8. Oversoul

    The Hall of Illuminating Magic Decks

    Deck Name: 9-Land Stompy Magic Format: Type 1.5/Legacy (2004) Insight: We've seen that gimmicky no-lands lists are viable. In the early 00's, before such decks were prevalent, green mages found that they could drop as low as 9 lands (10 was more common), using a combination of alternate casting...
  9. Oversoul

    Magic Memories: Kaervek's Torch

    I fell in love with Kaervek's Torch for the potential to set up big player-targeting burns that were resistant to countermagic. It wasn't foolproof: opponents could still use Counterspell on it if they had four mana open, or Force of Will if they had two mana open. But it made the job of playing...
  10. Oversoul

    Magic Memories: Kaervek's Torch

    Reserved List card selection at the time was some process along the lines of "When a new core set comes out, any rares from the older expansion sets that aren't getting reprinted and haven't already been reprinted go on the list by default." That's why Mirage has a whole bunch of bad rares that...
  11. Oversoul

    Magic Memories: Kaervek's Torch

    Sadly, Energy Bolt is on the Reserved List. I vaguely remember using it, once upon a time. But it couldn't have been very much and it must have been very early on. Ultimately, I don't think it's a practical card for most decks: if you're playing a red deck and have access to a Blaze-like spell...
  12. Oversoul

    Warhammer Quest: The Sylvan Epic

    In case anyone was wondering, I've leveled Tomas up. I don't know which spells Rokapoke would pick to learn, but that can't be helped right now.
  13. Oversoul

    Warhammer Quest: The Sylvan Epic

    Onola was last seen in the area of the Grove of Eternity when Throg took off through the Pine Crags. She will be reunited with him later—if he survives the adventure... :p
  14. Oversoul

    Event Decks Dragon's Maze vs Magic 2014: Spidey (Strength of Selesnya) vs Oversoul (Rush of the Wild

    UUD, Forest, Ghor-Clan Rampager, done. Spidey: 20 Hand: 5 Library: 51 Battlefield: (T,T) Plains x2 Intangible Virtue (Creature tokens I control get +1/+1 and have vigilance) (T) Doomed Traveler (1/1; When ~ dies, create a 1/1 white Spirit creature token w/flying) Graveyard: Exile...
  15. Oversoul

    Warhammer Quest: The Sylvan Epic

    "I can clear a path for you, but it's going to take time. I suggest that you use that time to prepare yourselves for the trials ahead. Our other allies should be trickling in. They should have most of what you'll need for training and equipping yourselves. There are even a few priests of...
  16. Oversoul

    Warhammer Quest: The Sylvan Epic

    "I'm here because the dwarf kings are stubborn and it took everything I had had to unite them and bring them around to this cause. For too long, the nations of the Old World have been engaged in petty squabbles. Those fools would have let the elves fall, and then perhaps the humans' Empire, and...
  17. Oversoul

    Event Decks Dragon's Maze vs Magic 2014: Spidey (Strength of Selesnya) vs Oversoul (Rush of the Wild

    UUD, Mountain, Elvish Mystic, done. Spidey: 20 Hand: 6 Library: 52 Battlefield: (T) Plains (S) Doomed Traveler (1/1; When ~ dies, create a 1/1 white Spirit creature token w/flying) Graveyard: Exile: ================================================================================...
  18. Oversoul

    Warhammer Quest: The Sylvan Epic

    Dorgath's request gets passed along. Surprisingly, within a few minutes, the party is ushered into a central area where dwarves are setting up tents. Dwarven officers inform Runelord Yaggrin of your arrival. Some, particularly Dorgath, may be taken aback. Runelords are generally imposing...
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