G
galtwish
Guest
4 Stormscape Apprentice
4 Gallina's Knight
4 Crimson Acolyte
4 Meddling Mage
4 Mystic Snake
4 Voice of All
3 Repulse
4 Absorb
2 Exclude
3 Fact or Fiction
2 Treva's Ruins
4 Yavimaya Coast
1 Elfhame Pallace
3 Coastal Tower
3 Forest
5 plains
6 Islands
SB
4 Gaea's Skyfolk
2 Plains
4 Obsidian Acolyte
4 Temporal Spring
1 Fact or Fiction
Against Control: Side out Acolytes for Skyfolk, 2 Plains for Forests, 0-2 Exclude and 3-4 Absorb for 4 Temporal Springs and 0-1 Fact or Fiction. I'd rather not fight Gomar over counters, just fly over his dorks/Moats and make him Rout on turn 5. But that is personal opnion.
Against B/x decks: Drop Crimson Acolytes if there is no Red, drop Stormscape Apprentice if there is red.
Against R/G (R/G/x?): just win a lot.
Once again, any suggestions or observations are much appreciated.
Erik
4 Gallina's Knight
4 Crimson Acolyte
4 Meddling Mage
4 Mystic Snake
4 Voice of All
3 Repulse
4 Absorb
2 Exclude
3 Fact or Fiction
2 Treva's Ruins
4 Yavimaya Coast
1 Elfhame Pallace
3 Coastal Tower
3 Forest
5 plains
6 Islands
SB
4 Gaea's Skyfolk
2 Plains
4 Obsidian Acolyte
4 Temporal Spring
1 Fact or Fiction
Against Control: Side out Acolytes for Skyfolk, 2 Plains for Forests, 0-2 Exclude and 3-4 Absorb for 4 Temporal Springs and 0-1 Fact or Fiction. I'd rather not fight Gomar over counters, just fly over his dorks/Moats and make him Rout on turn 5. But that is personal opnion.
Against B/x decks: Drop Crimson Acolytes if there is no Red, drop Stormscape Apprentice if there is red.
Against R/G (R/G/x?): just win a lot.
Once again, any suggestions or observations are much appreciated.
Erik