Y
Yamo
Guest
Blue has always been my favorite Magic color, so I decided to whip out my card boxes and create a casual theme deck that showcases all of my favorite blue abilities. Here's what I came up with. I tried to use mostly older cards, because I don't have much at all after Tempest:
1 Amnesia
1 Ancestral Recall
1 Braingeyser
1 Copy Artifact
1 Mystical Tutor
1 Recall
1 Timetwister
1 Time Walk
2 Capsize
2 Mahamoti Djinn
4 Control Magic
4 Force of Will
4 Counterspell
4 Mana Drain
1 Ivory Tower
1 Jayemdae Tome
1 Jester's Cap
1 Sol Ring
1 Zuran Orb
2 Icy Manipulator
1 Maze of Ith
1 Library of Alexandria
1 Strip Mine
4 Mishra's Factory
18 Island
The twelve counters, Maze of Ith, Icy Manipulators, and Capsizes control the board. Capsize can lock up a mid-to-late game almost by itself, and helps against enemy artifacts and enchantments that make it past my counters. Additionally, Mana Drain serves to speed the deck dramatically.
The Mahamotis, Mishra's Factories, and stolen enemy creatures march over for the win.
The Library of Alexandria, Jaymedae Tome, Ancestral Recall, and Braingeyser net me insane amounts of extra cards on the cheap.
Timetwister and Recall bring my best cards back for repeat performances.
Ivory Tower and Zuran Orb keep me in the game when the going gets rough and help curb the threat of burn.
Time Walk needs no explaination. A well-timed extra turn spells doom for many a foe.
Copy Artifact is one of blue's all time best (and most underrated) cards. Double the power of one of your own artifacts or sample any of your opponents for just two mana.
Mystical Tutor. Because what deck can't use a good, cheap tutor?
Strip Mine. Because every deck needs Strip Mine. Period.
Sol Ring plays its traditional role as cheap mana acceleration.
Jester's Cap is an old sentimental favorite that's especially useful here since I don't use sideboards in casual play. Eliminate anything I can't deal with through normal means and memorize my foe's entire deck to boot, allowing me to maximize use of my counters and stop annoying bluffs before they happen.
Amnesia is a dirty little trick that few ever see coming. A true gamebreaker. Discard is the furthest thing from most people's mind when no black is apparent.
1 Amnesia
1 Ancestral Recall
1 Braingeyser
1 Copy Artifact
1 Mystical Tutor
1 Recall
1 Timetwister
1 Time Walk
2 Capsize
2 Mahamoti Djinn
4 Control Magic
4 Force of Will
4 Counterspell
4 Mana Drain
1 Ivory Tower
1 Jayemdae Tome
1 Jester's Cap
1 Sol Ring
1 Zuran Orb
2 Icy Manipulator
1 Maze of Ith
1 Library of Alexandria
1 Strip Mine
4 Mishra's Factory
18 Island
The twelve counters, Maze of Ith, Icy Manipulators, and Capsizes control the board. Capsize can lock up a mid-to-late game almost by itself, and helps against enemy artifacts and enchantments that make it past my counters. Additionally, Mana Drain serves to speed the deck dramatically.
The Mahamotis, Mishra's Factories, and stolen enemy creatures march over for the win.
The Library of Alexandria, Jaymedae Tome, Ancestral Recall, and Braingeyser net me insane amounts of extra cards on the cheap.
Timetwister and Recall bring my best cards back for repeat performances.
Ivory Tower and Zuran Orb keep me in the game when the going gets rough and help curb the threat of burn.
Time Walk needs no explaination. A well-timed extra turn spells doom for many a foe.
Copy Artifact is one of blue's all time best (and most underrated) cards. Double the power of one of your own artifacts or sample any of your opponents for just two mana.
Mystical Tutor. Because what deck can't use a good, cheap tutor?
Strip Mine. Because every deck needs Strip Mine. Period.
Sol Ring plays its traditional role as cheap mana acceleration.
Jester's Cap is an old sentimental favorite that's especially useful here since I don't use sideboards in casual play. Eliminate anything I can't deal with through normal means and memorize my foe's entire deck to boot, allowing me to maximize use of my counters and stop annoying bluffs before they happen.
Amnesia is a dirty little trick that few ever see coming. A true gamebreaker. Discard is the furthest thing from most people's mind when no black is apparent.