I
Istanbul
Guest
22x Island
4x Counterspell
4x Rethink (coming out for Thwarts once I get some)
4x Lord of Atlantis
4x Rootwater Thief
4x Vodalian Merchant
4x Jolting Merfolk
2x Seahunter
4x Chimeric Idol
4x Well of Life
4x Zur's Weirding
SB:
3x Chill
3x Wash Out
3x Gush
3x Fact or Fiction
3x Rootwater Commando
The theme is simple: Fish beatdown with countermagic backup, and a built-in combo!
Well of Life, Chimeric Idol, Zur's Weirding.
During my turn, activate Idol.
At the end of my turn, I gain 2 life.
I use that 2 life to deny you whatever card you were going to draw.
You never draw again.
Chill vs. red decks.
Wash Out vs. monocolor.
Gush and Fact or Fiction if my combo isn't doing me any good.
Rootwater Commando vs. other blue decks.
Thoughts? Recommendations? And don't bother suggesting Port or Tangle Wire; I don't have any, and probably never will.
4x Counterspell
4x Rethink (coming out for Thwarts once I get some)
4x Lord of Atlantis
4x Rootwater Thief
4x Vodalian Merchant
4x Jolting Merfolk
2x Seahunter
4x Chimeric Idol
4x Well of Life
4x Zur's Weirding
SB:
3x Chill
3x Wash Out
3x Gush
3x Fact or Fiction
3x Rootwater Commando
The theme is simple: Fish beatdown with countermagic backup, and a built-in combo!
Well of Life, Chimeric Idol, Zur's Weirding.
During my turn, activate Idol.
At the end of my turn, I gain 2 life.
I use that 2 life to deny you whatever card you were going to draw.
You never draw again.
Chill vs. red decks.
Wash Out vs. monocolor.
Gush and Fact or Fiction if my combo isn't doing me any good.
Rootwater Commando vs. other blue decks.
Thoughts? Recommendations? And don't bother suggesting Port or Tangle Wire; I don't have any, and probably never will.