K
KaVu_LoRd
Guest
please post your thoughts on this deck idea!!!
4 yowgmowths bargain
4 worship
4 spiritual asylum
4 fountain whatch
4 cho manno
4 avatar of woe
4 avatar of hope
4 blinding angel
4 blessed wind
4 dark ritual
9 swamps
9 mountain
2 thran quary
the point is to get out cho manno and worship as fast as you can. then bargain. then draw 20 cards. discard a shizitload of cards and play both avatar of woe and hope for 2 each. then put your life back up to twenty and play blinding angel. then its game over death.
the fountain whatch and asylum make it litteraly impossible to take out your enchantments.
4 yowgmowths bargain
4 worship
4 spiritual asylum
4 fountain whatch
4 cho manno
4 avatar of woe
4 avatar of hope
4 blinding angel
4 blessed wind
4 dark ritual
9 swamps
9 mountain
2 thran quary
the point is to get out cho manno and worship as fast as you can. then bargain. then draw 20 cards. discard a shizitload of cards and play both avatar of woe and hope for 2 each. then put your life back up to twenty and play blinding angel. then its game over death.
the fountain whatch and asylum make it litteraly impossible to take out your enchantments.