Shrieking Mogg

L

luke twigger

Guest
4 Shrieking Mogg
4 Viashino Cutthroat
4 Viashino Sandscout
4 Furious Assault
4 Meekstone
4 Avalanche Riders
4 Seal of Fire
4 Thunderclap
2 Tremor
2 Inflame
15 Mountain
2 High Market
1 Rishadan Port
2 Sandstone Needle
4 Ghitu Encampment

The general idea is fairly simple, use the Shrieking Mogg to tap any blockers to allow the Viashinos a clear path. The Meekstones make sure that any big blockers stay blocked. Furious Assault is another good combo with the Viashinos. Tremor + Inflame is another good way of clearing the board for just 2 mana. The High Markets are so you can get a bonus out of the Avalanche Riders if you're not planning on paying the echo or to sac a creature to if it's going to die anyway. I only have 1 Port so that's why that's like that.

Any suggestions for improvement? I'm sure there's a load of good ideas I've missed. If you could keep it to Type 2 that'd be much appreciated.
 
S

superguy

Guest
Hey- you actually found a use for Shrieking Mogg!! Good Job! :) Thats very creative!
Well, anyway, here are some suggestions to improve your deck:
Earthquakes if you can get any
Shocks
Pillages
Great deck!
 
C

Cateran Overlord

Guest
Great idea, I only ever thought of my Relentless Mogg deck using those (recruit on their end step, attack on your turn, then Relentless Assault if need be) Try to put in more haste creature (Keldon Champions would be unfair in here :D )
 
D

Duel

Guest
A couple concepts
Fervor (Pointless?)
Bedlam (Pointless?)
Sneak attack (too expensive?)
Downhill charge
Granite grip
Thran weaponry. Let's be mean.
 
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