U/G MoonLanding

  • Thread starter Shiro, Time Devourer
  • Start date

Any good?

  • 5/5

    Votes: 0 0.0%
  • 4/5

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  • 3/5

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  • 2/5

    Votes: 0 0.0%
  • 1/5

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  • 0/5

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  • Total voters
    0
  • Poll closed .
S

Shiro, Time Devourer

Guest
3 Gush
3 Daze
2 Tidal Bore
4 Elfhame Sanctuary
3 Thwart
4 Living Wish
3 Meloku the Clouded Mirror
3 Soratami Cloudskater
4 Cunning Wish
3 Azusa, Lost but Seeking
3 Soratami Rainshaper
3 Soratami Savant
4 Yavimaya Coast
9 Forest
9 Island
SB: 1 Echoing Courage
SB: 1 Daze
SB: 1 Meloku the Clouded Mirror
SB: 1 Gush
SB: 1 Patron of the Moon
SB: 1 Strength of Cedars
SB: 4 Oxidize
SB: 1 Tribal Unity
SB: 1 Ensnare
SB: 1 Uyo, Silent Prophet
SB: 1 Thwart
SB: 1 Azusa, Lost but Seeking


The idea is basically to get lands out easily, then use them as tricks for easily playing spells, then finishing off with a Meloku or Patron of the Moon. Cunning and Living wishes serve as alternate copies of whatever I would need at the appropriate time.
 
J

jorael

Guest
looks good to me. Played with it already?

If meant for multiplayer Burgeoning might be a good addition.
 
F

Force of Will Smith

Guest
I think you really have to add the moonfolk patrol or
a couple of the T:land into play cards like budoka gardener
or skyshrould elf i think..
 
T

train

Guest
Have you been able to play it, if so what were it's weaknesses... I'm thinking speed and control...

(Poll closed before I could vote...)
 
S

Shiro, Time Devourer

Guest
It doesn't have the tools to cooperate in Extended, compared to the decks it would have to face. It's a better block idea
 
F

Force of Will Smith

Guest
I would just basically add a few meloku into a turboland deck, add the patron of the moon (size you can hard cast him anyhow) and maybe a couple budoka gardeners..

That'd be a fine extended deck i think..
 
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