Sliver Card set

  • Thread starter FoundationOfRancor
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F

FoundationOfRancor

Guest
Lurking Troll 2GG
Creature-Troll
3/1
Trample
1G: Your oppenent chooses: This creature loses trample and gets +1+2 untill end of turn, or this creatures gets +3+0 and is destoyed at the end of turn. You may only activate this once per turn.

Spore Spreaders 2GG
Creature-Thallid
1/2
This creature cannot be countered.
XT: Your oppenent is dealt X damage, where X equals the number of island that player controls.
 
F

FoundationOfRancor

Guest
Captain Caveman, 2RR
Creature-CPA Legend
1/2
All Nomads get a +1+1
Captain Caveman counts as a Nomad
If Captain Caveman deals combat damage to an opponent,
gain control of target land. If Captain Caveman leaves play,
return all lands to there owners control.
"I come in peace"


Plane Native 2RR
Creature-CPA legend
2/1
1: Target creature gains haste
When Plane Native is placed into graveyard form play, place a +2/+2 counter on all creatures you control.

"When Urza unleased the power of the bowl, the World shook. When the Ice Age began, the World cried in pain. No more shall this planet be pained by our natural defender's weaknesses."


Apollo, The Phoenix RR3
Creature-CPA legend
4/3
Flying
During your upkeep, if Apollo, The Phoenix is in your graveyard, you may pay RR3 to put it into play.
 
F

FoundationOfRancor

Guest
Nodnarb, The Carrier 2BB
Creature-CPA legend
If you have more than 5 creatures in play, sacrifice this card
Sacrifice a creature: Put a -1-1 counter on target creature
BBB: Put a rat token into play, treat this card as a 1/1 creature.
2/2
 
F

FoundationOfRancor

Guest
Caervins Encampment 3BB
Enchantment
During your upkeep, target opponent sacrifices a creature for each card in your hand less than 3 you have.
"They difile the land in such a way, that nothing else can live upon it."
 
F

FoundationOfRancor

Guest
1)
Hive onbreach 3GG
enchanment
All lands are 2/1 creatures that count as slivers

2)
Fertile Sliver 2G
Creature-Sliver
All slivers gain "T: add G to pool"
1/2

3)
Numbing Peackeeper 2GG
Creature- elf
When this card comes into play, choose a creature type.
All creatures of the chossen type cannot be the target of spells or abilites.
2/2

4)
Rancored Elite 2G
Creature-elf
3/1
Trample. When this card goes to graveyard from play, return it to your hand

5)
Gargantuan Titan 3GGG
Creature-Titan
9/1
Trample. Haste. Protection from artifacts
When this card comes into play, destory all green creatures other than this card.

6)
Mold Titan 1G
Creature-Titan
2/1
Trample. Protection from artifacts.

7)
Raging Titan 3G
Creature-Titan
Artifacts may not be played and cards cannot be played by means of artifice.
3/1

8)
Warrior of Wood 2G
Creature-Treefolk
Whenever any player plays a black spell, you may pay X+2. You may then look through your library and look for a creature card with casting cost X or less, put that card in play and shuffle your library.
1/1

9)
Selective Consciousness
3GG
Enchant World
When this card comes into play, draw a card.
Each sliver shares its abilities only with those slivers that have at least one color in common with it.

10)
RiftWood inspiration GG
Instant
Target creature gets +4+2
Artifice: 3

11)
Predatory Feline 3G
Creature-Cat Warrior
Whenever a creature comes into play, put a -1-1 counter on every other creature you control and a +2+2 counter on this one
2/3

12)
Cavern Lurker G
Creature-Thallid
All creatues cost one less to play. All creatures gain echo.
1/1

13)
Albino Dragon 4GG
Creature-Dragon
Flying
All dragons in all players hands gain "Artifice: x, where x is that cards dragon casting cost"
5/4

14)
Wayward Willow 3GG
Creature-Willow
This card cannot be the target of spells or abilities.
1, discard a card: This card can be the target of spells or abilities untill end of turn. Any player may play this abiltie
4/5

15)
Ending Resources 2GG
Sorcery
Put 3 depletion counters on all lands in play
At the end of each players turn, that player removes a adepletion counter from each land that has one on it.
Whenever any land that had depletion counters on it has no depletion counters on it, destroy it.

16)
Thoughts of Kin 2GG
Instant
Target Creature gets +x+x untill end of turn, where X is equal to the number of creatures in play with the same creature type as target creature.

17)
Echoing call G3
Sorcery
Remove all cretures from the game and return them with echo.
Kicker: GGG (Your cretures do not gain echo)

18)
Seal Of Renewal 4GG
Enchantment
Sacrifice Seal of Renewal: you and your Oppenent switch control of each others lands

19)
Posion Elves GGG
creatue-elf
T: deals 1 damage to target creature or player
Sacrifice a land: deals 1 damage to target creature or player.
2/2

20)
Strenth of the treefolk 3G
sorcery
Your oppenent chooses: all creatures you control gain trample, or return 2 cards from your graveyard to your hand.

21)
Roaming Beast 3G
creature- Monster
Trample, haste
3/3
Kicker 2G (Put two +1+1 counters on this card.)

22)
Lurking Beast G
creature-beast
Venom
1/1

23)
Tribe Cheiftan 2GG
Creature-Wumpus
Trample
2GG; Regenerate
When this card comes into play, your Oppenet may play a sorcery from his hand as an instant and for free
5/1

24)
Natures Resurgence G
Enchantment
Sacrifice a creature: Search your lirary for a land and put it into play

25)
Sphere Mold
4GG
Sorcery
Destroy target creature or land. It cannot be regenerated. Put a */* Elemental token into play under your control. * equals the number of token cretures in play

26)
Running Lion G
Creature-Lion
Creatures you control cannot block
2/2

27)
Lean Predators 2G
Creature-Beast
3/2
Trample.
GG: Regenerate
"They learn to live on nothing, and kill anything."

28)
Cyan Faeries GG
Creature-faeries
0/1
All faries get +1+1 and flying.

29)
Faerie Gaurd 1G
Creature-faerie
0/7
Flying
Fading: 4

30)
Growing Wall 1G
Creature- Wall
(walls cannot attack)
Sacrifice a creature: Put a 0/2 wall into play that counts as a wall

31)
Spore Sliver 2G
Creature- Sliver
All Slivers have "During your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Put a 1/1 green Saproling creature token into play."
2/2

32)
Mutiny 2GG
Sorcery
Target player is dealt damage equal to the added power of all cretures he controls.

33)
Lurking Troll 2GG
Creature-Troll
3/1
Trample
1G: Your oppenent chooses: This creature loses trample and gets +1+2 untill end of turn, or this creatures gets +3+0 and is destoyed at the end of turn. You may only activate this once per turn.

34)
Spore Spreaders 2GG
Creature-Thallid
1/2
This creature cannot be countered.
XT: Your oppenent is dealt X damage, where X equals the number of island that player controls.
 
F

FoundationOfRancor

Guest
Muck Sweeper 1B
Creature-Lurker
First Strike
During your upkeep, you may pay two, if you do your Oppenent decides wheither you put a +1+0 counter or a +0+2 counter on this creature
1/1

Soldider of War 1B
Creature-mercenary
1/1
During your upkeep, take 1 damage
3T: Your oppenent chooses one: Either you look through your library for a mercenary card with casting cost 4 or less, or this creatures gets a +2+1 counter

Destined Martyr 2U
Creature-Phrophet
1/2
2T: Sacrifice this creature, your oppenent chooses: either draw a card, or target creature gains "Cumalitive upkeep: 1"
When this card leaves play, draw a card

Silent Faces 2G
Creature-Lurker
2/2
When this card comes into play, choose a basic land type
2: Target land counts as a land of the choosen type as well as its normal type untill end of turn
Swampwalk




[Edited by FoundationOfRancor on September 20th, 2000 at 07:00 PM]
 
V

VoLRaTH

Guest
From Cardle to Grave
3WG
Enchantment
Sacrifice a sliver gain 5 life
They born to die for me
-Sliver Queen

Sliver Meal
1UG
Enchant Legandery Land
Enchanted land gains T: All slivers gains +1/+1 and first strike until end of turn.
 
T

Thallid Ice Cream Man

Guest
I have about 70 or so cards that could be used. Should I PM someone with them or post them? The post would be extremely long., but then everyone could read them (which may or may not be a good thing :) )

Whaddya say?
 
F

FoundationOfRancor

Guest
If you want comments and possible inclusion of them in this set, you can either PM em to me or post em. I would rather you PM them to me, but everyone might want them posted. Again, its your call.


And thanks for the ideas/cards!
 
F

FoundationOfRancor

Guest
What the hell!?
Ranctac? WTF!?

Ice Cream? What do you think?
 
F

FoundationOfRancor

Guest
Untamed Unicorn 2W
Creature-unicorn
During your upkeep, pay 1 for each enchantment you control
Tap target enchantment you control: Gain 1 life
1/1

Flying Assasins 1U
Creature-Flying Men
Flying
Whenever this creature deals combat damage to a player, you may pay 2B, if you do, that player discards a card.
2/1

Mystical Caretaker WW
Creature-Unicorn
Protection from black and red
Kicker: 4WW (Put target creature card from your graveyard into play)
2/1

[Edited by FoundationOfRancor on September 20th, 2000 at 06:57 PM]
 
F

FoundationOfRancor

Guest
SunSet 2B
Enchantment
All creatures in play are black
4: Destory target black creature, its controller draws 2 cards. Any player may play this ability but only once per turn.
 
F

FoundationOfRancor

Guest
Timid Imp B
Creature-Imp
0/1
Fear
B: This creature gets +3+3 untill end of turn: Shuffle a random permanent in play that you control into your library. You may use thus ability only if you control 4 or less permenants.

Timid Howler 1B
Creature-Wolf
6/1
When this card is blocked or blocks, reshuffle it into your library and discard 2 cards.

Rancor, The Subtle 2G
Creature-CPA Legend
All creatures you control gain +2+0 and trample.
At the end of your turn, sacrifice a random creature
Skip your draw phase.
2/1



[Edited by FoundationOfRancor on September 27th, 2000 at 10:23 PM]
 
F

FoundationOfRancor

Guest
Merfolk Aid 2U
Creature-Merfolk
Kicker UUU (When this card enters play, draw 3 cards)
3/1

Arc of Ages 1
Artifact
3, Discard two lands from your hand: Your oppenent shuffles 2 cards in his hand or in play into his library.

Pre-Mage XG
Creature-Wizard
When this card comes into play, your oppenent may put X 1/1 green thallid tokens into play.
Whenever this creature deals damamge to a player, you may remove the top X cards of target players library.
X/X








[Edited by FoundationOfRancor on September 30th, 2000 at 10:07 PM]
 
B

balloonman17

Guest
Sliver King

WUBRG

8/6

During your upkeep, if sliver king & sliver queen are in play on YOUR side, put a sliver prince or sliver princess into play. Treat this token as either a 1/2 or a 2/1 creature that reads: All slivers gain T: do 2 damage to target creature or player.

Cool, huh?
 
B

balloonman17

Guest
Urzas cubicle
Cost: 5
Echo.
Your upkeep phase is before you untap phase.
Artifice: Skip your next turn(if you pay this artifice, this will be your next echo payment)
Flavor text: Hey, Mishra! I think i'm constapated!


YEAH!
 
F

FoundationOfRancor

Guest
WHITE

Absolute Modesty 1W
Enchantment
1W, Return Absolute Modesty to owner’s hand: Put a humility counter on target creature.
Creatures with humility counters on them are 1 / 1 creatures without abilities.


Devout Guard 1W
Creature - Soldier
When Devout Guard blocks, it gets +0/+4 until end of turn.
1 / 2

Drop of Nectar
Instant
W
Prevent the next 5 damage to you this turn from target red source.


Persistant Cure 1W
Instant
Prevent the next 3 damage to target creature or player this turn.
1W: Prevent the next 4 damage to target creature or player this turn. You may play this ability as many times as you like untill end of turn

Marble Simulacrum 2WW
Creature - Guardian
Redirect all damage from you to Marble Simulacrum.
Marble Simulacrum cannot be the target of spells or effects.
0 / 3

Mute 1W
Sorcery
Destroy target enchantment.
W, Sacrifice an enchantment: Destroy target enchantment. You may play this ability as many times as you like untill end of turn

Refined Soldier 3W
Creature - Soldier
First Strike
Creatures you don’t control don’t have first strike.
3 / 3


Samite Balm 1WW
Sorcery
You gain 4 life; then, if you have less than 7 life, you gain 3 life.

Samite Priest 2W
Creature - Cleric
W, TAP, Return Samite Priest to owner’s hand: Gain 4 life.
0 / 1

Self Preservation 2W
Instant
Counter target spell or ability that targets you.


BLUE

Dissent UUU
Instant
Counter target spell.
Tap three untapped permanents you control: Counter target spell. You may play this ability as many times as you like untill end of turn


Drop of Water
Instant
U
Tap up to three target green creatures.

Gliding Drake
Creature - Drake
1UU
During your upkeep or when Gliding Drake comes into play, put a wing counter on Gliding Drake.
When there is an even number of wing counters on Gliding Drake, Gliding Drake has flying.
2 / 4

Merfolk Glider 1U
Creature - Merfolk
Flying
When Merfolk Glider comes into play, tap target creature.
1 / 1

Moon Jellyfish 3U
Creature - Jellyfish
U, Tap: Tap target creature.
U, Sacrifice Moon Jellyfish: Tap all creatures.
2 / 2

Research Project 2U
Enchantment
2U, Tap an untapped creature you control, Return Research Project to owner’s hand: Draw a card.

Retrogression
Instant
2UU
Return target creature to owner’s hand.
2, Return target creature you control to owner’s hand: Return target creature you don’t control to owner’s hand. You may play this ability as many times as you like untill end of turn.

Snow Dragon 4UU
Creature - Dragon
Flying
When Snow Dragon becomes tapped, it does not untap during your next untap phase.
1UU: Untap Snow Dragon.
2 / 7

Wizard Bureaucrat 1UU
Creature - Official
U, return two creatures you control to your hand; Counter target spell
1/1

BLACK


Blacklist 2B
Enchant Land
Enchanted land can’t be tapped for mana.

Drop of Ooze
Instant
B
Destroy target white creature.

Spiraling Torment B
Instant
Each player discards a card.
BB; Target player discards a card at random, you may play this ability as many times as you like untill end of turn

Phyrexian Experiment 2B
Enchant Creature
When Phyrexian Experiment comes into play, choose one - Enchanted creature gets +2/+1; or Enchanted creature gets -2/-1.

Pollute BB
Instant
Destroy two target lands that were put into play this turn.

Primeval Slime
Enchantment
2BB
2B, Return Primeval Slime to owner’s hand: Put a creature token into play that counts as a copy of target creature in your graveyard. That creature gains haste. At the end of the turn, remove the token from the game. Play this ability as a sorcery.

Relentless Termites 1B
Creature - Termites
Relentless Termites does not untap during your untap step.
Tap: Tap target land that can produce green mana. That land doesn’t untap during its controller’s untap step until Relentless Termites untaps.
0/1

Voracious Bats 2B
Creature - Bats
Flying
Whenever any player plays a creature spell, put a +1/+1 counter on Voracious Bats.
During your upkeep, remove a +1/+1 counter from Voracious Bats.
1 / 1

Drop of Blood
Instant
R
Drop of Blood deals 3 damage to target blue creature and 3 damage to the controller of that creature.

Desiccation 2RR
Sorcery
Destroy target land.
R, Sacrifice a land: Destroy target land. You may play this ability as many times as you like untill end of turn

Shatter Mind 2R
Instant
Your oppenent chooses; Destroy target artifact, or, return target artifact to its controllers hand, that player must discard a card at random

Manic Orc R
Creature - Orc
Haste
At end of turn, sacrifice Manic Goblin.
3 / 1

Poker Face 1R
Enchantment
At the beginning of your upkeep, you may name any number of cards in your hand. At end of turn, if you played all of those cards from your hand and no other cards, Poker Face deals 1 damage to target opponent if you revealed at least one card.

Polarized Lightning 2R
Enchantment
When Polarized Lightning comes into play, it deals 2 damage to target creature or player.
RR, Return Polarized Lightning to owner’s hand: Polarized Lightning deals 2 damage to that creature or player. If that creature or player is no longer a legal target, Polarized Lightning deals 2 damage to another target creature or player.

Shivan Flare 2RR
Sorcery
Shivan Flare deals 2 damage to target creature or player; then, if that creature’s controller or that player has 18 life or more, Shivan Flare deals 4 damage to target creature or player.

So far....too tired...do more later...

*dies*
 
F

FoundationOfRancor

Guest
Solar Efreet 4RR
Creature - Efreet
Flying
Whenever you would lose life from mana burn, put a heat counter on Solar Efreet.
When Solar Efreet attacks, it deals 1 damage to you and 1 damage to target opponent for each heat counter on Solar Efreet.
4/4

Twisted Game
Sorcery
3RR
Destroy target permanent. That permanent’s controller may then pay 1. If he or she does, that player may choose to repeat this entire process (by choosing another target and letting that target’s controller pay 1 if he/she wants).

GREEN

Push G
Instant
Target spell resolves immediatley.
Nature is, in fact, so subtle that it makes you think it isn’t so.

Apprentice Druid 1G
Creature - Druid
G,T: Return Apprentice Druid to owner’s hand: Look at the top five cards of your library and put them back in any order.
0 / 1

Docile Wolf GG
Creature - Wolf
You may include up to six copies of Docile Wolf in your library.
3G, T: Look through your library for a Docile Wolf card and put it into play. Shuffle you libary.
2 /1

Drop of Algae G
Instant
Play Drop of Algae only if target opponent controls a black creature.
Target creature you control gets +4/+4 until end of turn.

Elvish Conference 2G
Enchantment
1G, Return Elvish Conference to owner’s hand: Put a 1/1 green Elf creature token with "TAP: Add G to your mana pool" into play. Play this ability as a sorcery.

Frenzied Wolf GG
Creature - Wolf
You may only include two copies of Frenzied Wolf in your library.
3 /3

Group of Tadpoles GG
Creature-Tadpoles
G: Put a +1+1 counter on this creature or draw a card. You may only play this ability once.
2/1

Gusto 1G
Instant
Target creature gets +3/+3 until end of turn.
2G: That creature gets +2/+1 until end of turn. You may play this ability as many times as you like untill end of turn

Matriarch Wurm 4GG
Creature - Wurm
Trample
2G, Sacrifice an untapped forest: Put a 3/2 green Wurm creature token with trample into play.
4/4

Reliquary Grime 1G
Enchant Artifact
During your upkeep, you may put a rust counter on Reliquary Grime if you pay G.
Remove two rust counters from Reliquary Grime, Return Reliquary Grime to owner’s hand, draw a card: Destroy enchanted artifact.

Successful Harvest G
Sorcery
Search your library for a forest card and put it into play tapped. Shuffle your library afterwards.

Sylvan Gift 2G
Sorcery
Gain 2 life.
1G: Gain 3 life. You may play this ability as many times as you choose.

ARTIFACTS

Crystal Ball 1
Artifact
T: Randomly select a card from your library and reveal it. If it is not a creature card, shuffle it into your library. You may repeat this process until you get a creature card. Reveal the creature card to all players. You may pay half its converted mana cost, rounded up. If you do, put the creature card into play, if you dont, bury it. Shuffle this card into your library.

Diamond Core 1
Artifact
Comes into play tapped.
T; Diamind Core to owner’s hand: Add two colorless mana to your mana pool.

Tolarian Library 5
Artifact
When Tolarian Library comes into play, you lose 4 life.
T: Search your library for a card, reveal it to all players, then put it into your hand. You may pay the card’s converted mana cost. If you don’t, shuffle your hand into your library. You may only play this ability during your upkeep.

LAND

Reliquary Museum
Land
During your upkeep, you may sacrifice two untapped lands. If you don’t, sacrifice Reliquary Museum.
Reliquary Museum comes into play tapped.
TAP: Add one colorless mana to your mana pool for each land you control.


Great ideas Thallid! Thanks!
 
S

sole specter

Guest
sliver of the mox
7
6/6 flying
t add to pool wrbgu sac


crazed glint
2g
sorcer
all slivers you control power is tripled and have trample you lose the game at eot

[Edited by sole specter on October 8th, 2000 at 03:10 PM]
 
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