Full 8th Edition spoiler!

S

shade2k1

Guest
WHITE

Angel of Mercy
Angelic Page
Ardent Militia
Avatar of Hope
Aven Cloudchaser
Aven Flock
Blessed Reversal
Blinding Angel
Chastise
Circle of Protection: Black
Circle of Protection: Blue
Circle of Protection: Green
Circle of Protection: Red
Circle of Protection: White
Crossbow Infantry
Demystify
Diving Griffin
Eager Cadet (S)
Elite Archers
Elite Javelineer
Glorious Anthem
Glory Seeker
Healing Salve
Holy Day
Holy Strength
Honor Guard
Intrepid Hero
Ivory Mask
Karma
Master Decoy
Master Healer
Noble Purpose
Oracle's Attendants
Pacifism
Peach Garden Oath
Rain of Blades
Razorfoot Griffin
Redeem
Rolling Stones
Sacred Ground
Sacred Nectar
Samite Healer
Sanctimony
Savannah Lions
Seasoned Marshal
Serra Angel
Solidarity
Spirit Link
Standing Troops
Staunch Defenders
Story Circle
Suntail Hawk
Sunweb
Sword Dancer
Tundra Wolves
Venerable Monk
Vengeance (S)
Wall of Swords
Worship
Wrath of God

BLUE

Air Elemental
Archivist
Aven Fisher
Balance of Power
Boomerang
Bribery
Catalog
Coastal Hornclaw
Coastal Piracy
Concentrate
Confiscate
Coral Eel
Cowardice
Curiosity
Daring Apprentice
Deflection
Dehydration
Evacuation
Fighting Drake
Flash Counter
Fleeting Image
Flight
Fugitive Wizard
Giant Octopus (S)
Hibernation
Horned Turtle
Index
Inspiration
Intruder Alarm
Invisibility
Mahamoti Djinn
Mana Leak
Merchant of Secrets
Merchant Scroll
Mind Bend
Phantom Warrior
Puppeteer
Remove Soul
Rewind
Sage of Lat-Nam
Sage Owl
Sea Eagle (S)
Sea Monster
Shifting Sky
Sneaky Homunculus
Spiketail Hatchling
Steal Artifact
Storm Crow
Telepathy
Temporal Adept
Thieving Magpie
Tidal Kraken
Trade Routes
Treasure Trove
Twiddle
Unsummon
Vizzerdrix (S)
Wall of Air
Wind Drake
Wrath of Marit Lage
Zur's Weirding

BLACK

Abyssal Specter
Ambition's Cost
Bog Imp
Bog Wraith
Carrion Wall
Coercion
Dark Banishing
Death Pit Offering
Death Pits of Rath
Deathgazer
Deepwood Ghoul
Diabolic Tutor
Drudge Skeletons
Dusk Imp
Eastern Paladin
Execute
Fallen Angel
Fear
Giant Cockroach
Gluttonous Zombie
Grave Pact
Gravedigger
Larceny
Looming Shade
Lord of the Undead
Maggot Carrier
Megrim
Mind Rot
Mind Slash
Mind Sludge
Murderous Betrayal
Nausea
Nekrataal
Nightmare
Persecute
Phyrexian Arena
Phyrexian Plaguelord
Plague Beetle
Plague Wind
Primeval Shambler
Raise Dead
Ravenous Rats
Royal Assassin
Scathe Zombies
Serpent Warrior
Sever Soul
Severed Legion
Slay
Soul Feast
Spineless Thug
Swarm of Rats
Underworld Dreams
Unholy Strength
Vampiric Spirit
Vicious Hunger
Warped Devotion
Western Paladin
Zombify

RED

Anaba Shaman
Balduvian Barbarians
Blaze
Blood Moon
Bloodshot Cyclops
Boil
Canyon Wildcat
Cinder Wall
Demolish
Dwarven Demolition Team
Enrage
Flashfires
Furnace of Rath
Goblin Chariot
Goblin Glider
Goblin King
Goblin Raider
Guerrilla Tactics
Hammer of Bogardan
Hill Giant
Hulking Cyclops
Inferno
Lava Axe
Lava Hounds
Lesser Gargadon
Lightning Blast
Lightning Elemental
Mana Clash
Mogg Sentry
Obliterate
Ogre Taskmaster
Okk
Orcish Artillery
Orcish Spy
Panic Attack
Pyroclasm
Pyrotechnics
Raging Goblin
Reflexes
Relentless Assault
Ridgeline Rager
Rukh Egg
Sabretooth Tiger
Searing Wind
Seismic Assault
Shatter
Shivan Dragon
Shock
Shock Troops
Sizzle
Stone Rain
Sudden Impact
Thieves' Auction
Tremor
Two-Headed Dragon
Viashino Sandstalker
Volcanic Hammer
Wall of Stone

GREEN

Birds of Paradise
Blanchwood Armor
Call of the Wild
Canopy Spider
Choke
Collective Unconscious
Craw Wurm
Creeping Mold
Elvish Champion
Elvish Lyrist
Elvish Pioneer
Elvish Piper
Elvish Scrapper
Emperor Crocodile
Enormous Baloth (S)
Fecundity
Fertile Ground
Foratog
Fungusaur
Fyndhorn Elder
Gaea's Herald
Giant Badger
Giant Growth
Giant Spider
Grizzly Bears
Horned Troll
Hunted Wumpus
Lhurgoyf
Living Terrain
Llanowar Behemoth
Lone Wolf
Lure
Maro
Might of Oaks
Monstrous Growth
Moss Monster
Nantuko Disciple
Natural Affinity
Naturalize
Norwood Ranger
Plow Under
Primeval Force
Rampant Growth
Regeneration
Revive
Rhox
Rushwood Dryad
Silverback Ape (S)
Spined Wurm
Spitting Spider
Spreading Algae
Stream of Life
Thorn Elemental
Trained Armodon
Verduran Enchantress
Vernal Bloom
Vine Trellis
Wing Snare
Wood Elves
Yavimaya Enchantress

ARTIFACTS

Aladdin's Ring
Beast of Burden
Brass Herald
Coat of Arms
Crystal Rod
Defense Grid
Dingus Egg
Disrupting Scepter
Distorting Lens
Ensnaring Bridge
Flying Carpet
Fodder Cannon
Howling Mine
Iron Star
Ivory Cup
Jayemdae Tome
Millstone
Patagia Golem
Phyrexian Colossus
Phyrexian Hulk
Planar Portal
Rod of Ruin
Skull of Orm
Spellbook
Star Compass
Teferi's Puzzle Box
Throne of Bone
Urza's Armor
Vexing Arcanix
Wall of Spears
Wooden Sphere

LAND

City of Brass
Coastal Tower
Elfhame Palace
Forest (4)
Island (4)
Mountain (4)
Plains (4)
Salt Marsh
Shivan Oasis
Swamp (4)
Urborg Volcano
Urza's Mine
Urza's Power Plant
Urza's Tower

For those doubting the list, just check out the MTG News Rumor Mill.
 
N

Nightstalkers

Guest
Would you be interested in posting spoilers for the CPA for every upcoming set?


Drudge Skeletons - could have told ya so!

Underworld Dreams - When I see it, i'll believe it.
 
A

Azreal the Soulmaster

Guest
the possibility of getting a foil Underworld Dreams will lead many to buy packs of eighth. It seems like a step up from the more recent base sets, however removing counterspell just seems wrong.
 
R

Reverend Love

Guest
AACK! To Moderators: sorry if this appears to be spamming but this subject wasn’t around when I was writing this and felt appropriate to paste it.

Original Post:

Twinkle City Games has what appears to be a detailed spoiler of 8th.

I for one love the fact that WoTC decided to give White it's desperately needed "Oomph" in the creature department. Via weenies like Savannah Lions, Sword Dancer, Diving Griffin and the current knights. I'm sorry but R&D did an abhorrent job when constructing the Aven as white's new weenies....I mean let's face it, these guys are really horrible, even in casual. This in turn might change the current constructed view on white as merely a color for potential splashing. But that of a solid foundation to build off of.

As to blue I'd like to clear something up before I go off on a rant. I love blue. Both my green and red collections combined might equal that of my blue. I still recall the first starter deck of Unlimited I opened seeing a Sea Serpent and Phantom Monster...sealing my blue fate. There's just something about the mind magic, which appeals to me. Now R&D decides in it's grandiose wisdom to deny blue of its time honored counterspell. Well you know what I've got to say about that.... it’s about ****ing time. For far to long Magic's potential for deck creativity has been stifled by this undercosted, overpowered "answer". Yes countering spells is a part of magic...it's always been and when you play don't be surprised if sometimes your stuff doesn’t go through. However loading up on counters and dropping two threats in your deck isn't. That particular form of countering isn't an answer, it's an admittance of lack of ingenuity. It's no different from sligh (by the way when did this stop being burn and an actual archtype...maybe my hiatus was longer then I thought). Why don't you just say "Hey that's a nice deck you got there, your ideas are pretty interesting and compelling but since I myself’ am incapable of such deck construction I'll just counter everything you try". An example would be instead of playing with Pawns, Bishops, Knights etc. in a chess game, just to load up with Queens. Because I mean why try to predict, plan and execute when you just react to whatever your opponent tries to do by moving wherever you feel like.... repeatedly. Never strategizing because hey...you got the answer. Denying every spell is neither cunning nor graceful. Saving a counter to fend off a deathblow, or to blast that fog while attacking is. I could go on and on about this...but I gotta wrap it up. Countering is in essence an art form. The decision to respond to something your opponent plays shouldn't be a knee-jerk reaction. The application of a counter should be a process of logic and problem solving "Hmm he's already blasted two of my four white knights and I haven't drawn many lands....about 1/3 of my deck is left...I've got more creatures but he's got more life...etc, etc". Not "Do I have two untapped islands...ooh that doesn't matter because I can just Thwart it anyway...haha I love blue it RoXors".
 

Ransac

CPA Trash Man
NOOOOOOO!!!!!!!! NOT MY PAINLANDS!!!!!!!!!! THEY CAN'T TAKE THEM AWAY!!!!!!!!!!!!!!!!!!!!!


ARGH!!!!!!!!!!!!!!!!!



Ransac, cpa trash man
 
I

Istanbul

Guest
No painlands?
No Counterspell?

Blinding Angel?
Story Circle?
Coral Eel?!
Flash Counter?!
Giant Octopus?! Didn't they specify this WASN'T coming back?!
INTRUDER ALARM?!

Okay, you can stop right there. The fact that this spoiler contains Intruder Alarm...one of the most breakable blue enchantments ever...puts this entire spoiler to SERIOUS suspicion.

I don't buy it.
 
M

Mr_Pestilence

Guest
The spoiler seems pretty reliable to me - which is a shame.

No dual lands?
No pain lands?

Why does WotC hate decks w/ opposing colors? I think these are the most interesting.

Rukh Egg? Hammer of Bogarden? Obliterate? Red looks really good!

No Counterspell? 'Bout #$%^$! time!!!

Savannah Lion? I like the kitty, but w/o Armageddon, WW just can't cut it ("Infest? Mutilate? I lose again..."). Since when does Green deserve Disenchant (OK, it's called Naturalize) more than White???

Underworld Dreams? Ouch. I predict some sick combo based on this card.

The unkindest cut...NO PESTILENCE!!! AAAAAAAAAAAAAAGGGGGGGHH!!! *&^&&%#$%@%$%!!!
 

Spiderman

Administrator
Staff member
Nightstalkers: He has been posting spoilers in the past, if someone else doesn't beat him to it like Lotus Mox.

Reverend Love: I deleted your post in the other thread since it seems you would prefer it here.

Sligh was never burn, it was an archetype when it came out in 95-96.

Blue is one of the stronger colors but it's more to its card drawing than countering. There are lots of ways to get around a blue deck (otherwise you'd see it win a lot more consistently the way you describe).

Isty: When did they specify Giant Octopus wasn't coming back? Was it explicit or was it already reprinted from a basic set? And what's wrong with Intruder Alarm? I don't get it... :confused:

Rukh Eggs would be nice... looks like the lucky charms still made the cut :)

What does the "S" mean? Is there a breakout of the unique card from each expansion?
 
S

shade2k1

Guest
Originally posted by Spiderman
What does the "S" mean? Is there a breakout of the unique card from each expansion?
The "S" refers to cards only contained in the Starter Set.

And the list is real. You need only check out today's rollout for further verification.

Underworld Dreams, Rukh Egg, Savannah Lions, and Royal Assassin are all BACK!!! :D
 
R

rkoelsch

Guest
I almost traded away my savanah Lions. that would have been bad.


What am I talking about I don't play physical magic anymore. Now I have to chase 4 Savannah Lions in MTGO. Not to mention 4 Blinding Angels Arghhh:eek:
 
N

Nightstalkers

Guest
I don't know about all of the oldies coming out of the closet, but I sure do like the idea of new art :D

PLEASE HAVE IT BE NEW ART!!!

FYI, it was our idea to bring back Urza's stuff... as well as Nightstalkers but hey didn't take the Nightstalkers to thought. :mad:
 
N

Notepad

Guest
I think it is quite funny the ever-wise Istabnbul missed the fact that there was an S for Starter next to the baby cards (though, Volcanic Hammer should be in the baby set, too).

This set looks quite nice. I will certainly be buying a lot. I hate the new card design, but who the hell is gonna notice once we go through a few sets with it? Suddenly, it'll be as overlooked as white borders, foils, and expansion symbols on the main set.
 
S

Shiro, Time Devourer

Guest
Vizzerdrix?
I thought I there werent going to be ANY STARTER CHAFF RARES!!
//Hulks out

//Reverts

Oh well. Savannah Lions and Obliterate do more than make up for that.
 
R

rkoelsch

Guest
Shiro Vizzerdrix is marked to only be in the starter package. you wouldn't open it in boosters
 
N

Nightstalkers

Guest
*Vomits on Shiro's Vizzerdrix*

Trained Orgg and Vizzerdrix are just crappy rares! anyone here remember the laces? Lifelace... forget the rest :rolleyes: but the point is still there, crappy rares like the starter rares should never be sold in packs. Never, ever ,ever EVER!!! Same goes with impatience. Period
 
R

Reverend Love

Guest
Lifelace
Purelace
Thoughtlace
Chaoslace
Deathlace

....fanciest toilet paper ever printed.
 
I

Istanbul

Guest
Sigh.

Well, as time goes on and more and more of the official rollout agrees with the spoiler, I'm faced with the fact that this may actually be REAL.

So, without further ado:

--------------- Cards That Are In 8th Edition That Shouldn't Be ---------------
Blinding Angel - Oh, look. A card in the basic set that can shut down all attack phases if unchecked. Way to teach the newbies how to have fun.
Holy Day - I can see how this is white, but why has it taken the place of Fog, a card that was very important to green?
Story Circle - Okay, and you printed the COPs in the same set as this because...?
---
Coastal Hornclaw - Lesson #1: Sacrificing land is in flavor for...blue. ???
Flash Counter - Lesson #2: At Wizards of the Coast, we truly, deeply hate you.
Fugitive Wizard - Lesson #3: No, seriously. We hate you. Profoundly.
Intruder Alarm - Lesson #4: As proof, we reintroduce this card that can be introduced into about twelve billion combos.
---
Deathgazer - Okay, explain to me when BLACK got the Venom ability? Basilisks? In ONSLAUGHT? Hello?
Plague Wind - Why would they bring this card back? Why not Mutilate? Why not Infest? Why not something you might actually CAST someday?
---
Anaba Shaman - It is a Homelands card. It AUTOMATICALLY sucks.
Dwarven Demolition Team - So, let me get this straight. In the same set where red gets back two of its best walls (Cinder, Stone), it gets this? HUH??
Mana Clash - I hate you, WotC. I hate you so much...
Orcish Spy - So very, very much...
Rukh Egg - yyyyyah. Red gets reanimation...a BLACK ability...and an undercosted flier, a BLUE ability...in...red. *sigh* Color wheel? What's that?
---
Foratog - Oh, I'm sorry. Sacrificing your land is a GREEN ability. Did I miss a class?
Living Terrain - Oh, great. We're gonna see 5/6 land creatures coming out on turn 4 (or sooner). Move over, Ernham...
Moss Monster - Of all the interesting cards in Legends to reprint, I am personally offended that they bring back this steaming pile of vanilla goo.
---
Distorting Lens - I am gonna be SO pissed when I open one of these.
Planar Portal - Some cards never should have been printed. This is one of them.


------

This set just feels wrong.
 

Spiderman

Administrator
Staff member
How long have you been playing again, Isty?

Holy Day - probably the same reason why Green got Naturalize.

Blue has always been sacrificing lands. Think Leviathan at least (Dark I think). It may not be a main thing for it, but it's been there.

Black has also had the venom ability. Think Abomination.

Homelands may not have had many tourney-worthy/broken cards (aside from Autumn Willow and the Arrow artifact card), but that probably means it was balanced. I think of it more like Legions actually...

Rukh Egg - about the same as Bogardan Phoenix (and Rukh Egg was back in AN, so you know this ability is not new to red). It's about the same as Temporary Insanity.

Everything else I don't have enough info to comment about. But any other "out of flavor" is probably just going with what WOTC said about mixing up the flavors a bit when they answered why Temporary Insanity is red and not blue.
 
T

Troll

Guest
Are the rarities going to be the same as they were in the original sets? eg. Rukh Egg-Common I can't wait. I hope I get 100.

PS. Vizzerdrix=steaming pile. has anyone ever used one of these in any deck except their very first Magic deck. I have 4 or 5 of these and they went from pack to book and haven't moved since.
 
S

Skyrider

Guest
No counterspell? *sob* ::looks at blue cloak and wand:: Well, looks like my career is over.
 
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