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Hidden Gems of Multiplayer #1
By Steve Dickinson
Since Mikeymike seems to have disappeared from the face of the earth, I’ve decided to write an article and continue what Mikeymike had started. Unlike Mikeymike’s article though, where he wrote about a semi-useful card, I will write about pure crap. To start off, I’ll start with an old Ice Age artifact that you may not know about: Naked Singularity.

NAKED SINGULARITY
Artifact
5
Cumulative Upkeep - {3}.

If tapped for mana, plains produce {R}, islands produce {G}, swamps produce {W}, mountains produce {U}, and forests produce {B} instead of their normal type

Before we start, I will point out that our group does not use the banned or restricted lists for any format. We also tend to play wild free-for-alls instead of this attack-left nonsense. I will build this deck with that in mind.

Okay, this card has a hefty cumulative upkeep, hoses everyone out of their mana (including you!!) and will probably cause everyone to gun for you. Yikes, that’s a lot to work around! So let’s get started.

Okay, so let’s figure out how to pay for this rather expensive toy. Let’s go straight to the banned list and pick up our favorite multi-mana land, the dreaded Tolarian Academy. This gives us blue mana to defend ourselves and will also help pay the upkeep on our toy. To supplement the Academy, let’s throw in the better mana-producing artifacts.

4 Naked Singularity
4 Sky Diamond
3 Eye of Ramos
4 Worn Powerstone
2 Metalworker

3 Tolarian Academy

Wow, that’s a lot of mana. But we’ll probably end up needing it all. After all, our toy costs 5 mana and by the time it hits the board, it could already be too late for it to actually affect the game. So we need to defend ourselves from the other players. Since we’re playing blue, that shouldn’t be too hard. So now we’ve got:

4 Naked Singularity
4 Sky Diamond
3 Eye of Ramos
4 Worn Powerstone
2 Metalworker
4 Counterspell
2 Nevinyrral’s Disk
3 Capsize

3 Tolarian Academy

Hopefully, we’ll be able to Disk away the board before our turn, then drop the Singularity and own the board. With the threat of the Disk, the Capsizes should be sufficient for defense and also allows us to bounce any mana-producing artifacts or creatures.

Okay, so our toy has locked everything down and everyone’s staring at a hand full of stuff they can’t play. Now we need to think about winning the game. Well, I gave you a pretty good hint in this paragraph. Look back. I’ll wait…

.
.
.

Okay, hopefully everyone got the obvious hint. So now we’ve got:

4 Naked Singularity
4 Sky Diamond
3 Eye of Ramos
4 Worn Powerstone
2 Metalworker
4 Counterspell
2 Nevinyrral’s Disk
3 Capsize
4 Viseling
3 Iron Maiden

3 Tolarian Academy
21 Islands

That gives us 57 cards. I like using 62 cards just like Jamie Wakefield, so that gives us 5 slots left over. Let’s toss in some Wash Outs and some Glacial Walls for defense (I officially love these guys now. Thanks Adrian!!!)

So the final deck looks like:
4 Naked Singularity
4 Sky Diamond
3 Eye of Ramos
4 Worn Powerstone
2 Metalworker
4 Counterspell
2 Nevinyrral’s Disk
3 Capsize
4 Viseling
3 Iron Maiden
3 Glacial Wall
2 Wash Out

3 Tolarian Academy
21 Island

There’s a lot of room for changes. Feel free to alter this build to fit your group and your particular playing style. One change that might be very effective is to drop a couple of the Viselings and add red for Ghitu Fires.

Thanks for taking the time to read this article and I look forward to your comments! I also welcome any suggestions for cards you want me to look at in future columns.

Steve Dickinson
jigglypuff6@earthlink.net
Jigglypuff on the CPA Message Boards

Read More Articles by Steve Dickinson!

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